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Advanced [show]


Bertram Perry, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a white vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his white boots flare out at the collars. His long golden hair is drawn into a two foot long braid. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He dislikes all the random violence that takes place in the north. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in the north to a Layabout, Bertram learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Layabout. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To reunite with his absent father; and sabotage a competitor

Ideals: Pacifist, Persistence. Flaws: Secretive. Bonds: Job, Family. Occupation: Layabout

Voice: Low rumbling, strings words together

Attributes [hide]

Bertram Perry, Male Human Aristocrat 6
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 47 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)17 (+3) 13 (+1)16 (+3)
Skills Investigation +6, Performance +6
Senses Passive Perception 11
Languages Common, Gnoll, Elven, Draconic
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Jocelyn Morton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is generally shirtless and showing off his tattooed chest. He keeps his brown hair in a pixie cut. He wears an eyepatch.

Personality: Eccentric and domineering, Jocelyn will drive conversation. He does not believe in violence as a means to an end. He is a dedicated Stylist but believes his peers are too gung-ho.

History: He was born in the west. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Stylist. He has achieved small success as a Stylist.

Motivation: Regain custody of his daughter; and expand his business

Ideals: Extrovert, Pacifist. Flaws: Ugly. Bonds: Immigrant, Job, Family. Occupation: Stylist

Voice: Dark and ominous

Attributes [hide]

Jocelyn Morton, Male Human Warrior 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 12 (+1)11 (+0) 9 (-1)14 (+2)
Skills Investigation +2, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 40 pp. 4 Holy water. 4 Holy water. 5 Acid flasks.


Social Check DCs


Arnold Kinsley, Male Human [Permalink]

Personal [hide]

Description: This man wears a green feathered hat and green clothes. He is muscular with a powerful set of arms. His red hair is thinning but still full. His thin eyebrows rest above his beady brown eyes.

Personality: He loves telling others what to do and how they should feel about things. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born at the edge of vast island. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and doesn't want to be a hunter and was forced into it by his family

Ideals: Opinionated, Joker. Flaws: Ugly, Insane. Bonds: Nature, Family. Occupation: Hunter

Voice: Squeaky

Attributes [hide]

Arnold Kinsley, Male Human Sorcerer 7
Medium (5'11") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 37 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)13 (+1) 12 (+1)12 (+1)
Skills Perception +4, Religion +4
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126664

Possessions: Eye agate (15 gp). Obsidian (15 gp).


Social Check DCs


Lance Branson, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is well dressed, constantly wearing a green suit, grey shirt, and pastel tie. His hair is golden and curly. His otherwise smooth face is marked with small tiny scars.

Personality: He is happy with his job as a Guard. He turns his eye from what people do, preferring to live and let live. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born to a pair of adventurers, Lance grew up listening to his father's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. In the meantime he has taken over work as a Guard and occasionally as a mercenary.

Motivation: He wants to meet his childhood hero.

Flaws: Shy, Ugly. Bonds: Job, Adventurer. Occupation: Guard

Voice: Jamaican accent

Attributes [hide]

Lance Branson, Male Human Rogue 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)11 (+0) 13 (+1)16 (+3)
Skills Insight +4, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 5000 sp. Hematite (8 gp). 1 Half-Plate. 1 Full Plate. 1 Full Plate. 1 Half-Plate.


Social Check DCs


Everard Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a moderate pudge and is not very fit. He has moderate length blonde hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He hates drow. He views them as having robbed his home of its proper glory. When he's not drinking or sleeping the drinks off, he's doing music.

History: He was born to a pair of big game hunters, but was frequently ill as a child. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Artistic. Flaws: Insane, Disease. Bonds: Adventurer, Enemies. Occupation: Actor

Voice: Sounds elderly

Attributes [hide]

Everard Hadleigh, Male Human Wizard 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 32 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 16 (+3)11 (+0) 18 (+4)13 (+1)
Skills Acrobatics +2, Religion +3
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 10000 cp.


Social Check DCs

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