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NPC Generator

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Advanced [show]


Anselm Royston, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Mercenary. He wears a wide-brimmed hat to cover his moderate length white hair. His eyes are violet and he is always smoking a pipe.

Personality: He has always had a great fascination with Human culture. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Anselm was raised in a hard working conservative environment. He worked as a nervous Mercenary and found it very stressful. In the meantime he has taken over work as a Mercenary and occasionally as a mercenary.

Motivation: To unite with his brother; and obtaining odd cultural human artifacts is his passion

Flaws: Racist, Impulsive. Bonds: Job, Adventurer, Family. Occupation: Mercenary

Voice: Scandinavian accent

Attributes [hide]

Anselm Royston, Male Human Warrior 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 17 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 8 (-1)9 (-1) 11 (+0)17 (+3)
Skills Athletics +2, Persuasion +6
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +6

Possessions: 5000 sp. Rock crystal (60 gp). Moonstone (60 gp). Alexandrite (700 gp).


Social Check DCs


Drogo Spaulding, Male Human [Permalink]

Personal [hide]

Description: He wears baggy blue pantaloons and a brown scarf. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is always cut to a buzz. His violet eyes dart from person to person.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is obsessed with finding treasure.

History: From birth he was tutored by a cruel and relentless mentor. He made a point of taking high paying jobs and getting most of it up front. Some 4 years later his spouse died after the birth of his daughter. Heartbroken, Drogo never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: To clean up the streets; and wants to open a new tavern

Bonds: Job, Adventurer, Mentor, In love, Guardian. Occupation: Map Maker

Voice: Scratchy, weak

Attributes [hide]

Drogo Spaulding, Male Human Warrior 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)11 (+0) 14 (+2)13 (+1)
Skills Intimidation +3, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 20 pp. Freshwater pearl (13 gp). White pearl (70 gp).


Social Check DCs


Diggory Norton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing a long, brown cloak. He keeps his brown hair in a pixie cut. His gray eyes have a joyful gleam in them most of the time.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Ruler arts, while his mother instructed him in etiquette, music and courtly manner. After coming to the age of reason, Diggory took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has been saving his money to try and buy his sister's freedom.

Motivation: He has money and likes to spend it; and he feels the way he acts is they only way to get by in the world

Ideals: Justice, Gifted, Impeccable. Bonds: Attractive, Rich, Family. Occupation: Ruler

Voice: growls and snarls, animalistic

Attributes [hide]

Diggory Norton, Male Human Paladin 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 12 (+1)16 (+3) 8 (-1)15 (+2)
Skills Nature +5, Performance +4
Senses Passive Perception 9
Languages Common, Undercommon, Abyssal, Giant
Attacks Melee -1 / 1d10-3, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. Rose (70 gp). Chrysoprase (70 gp). Iolite (70 gp).


Social Check DCs


Tim Wentworth, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a tan collared shirt and blue pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. He has done his best to style his auburn hair to look like a famous performer. He has hazel eyes and a tan hat with a blue feather.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: When he was but 4 years old his parents immigrated from the east. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been saving his money to try and buy his sister's freedom.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and an old rival family wants him found

Ideals: Joker. Flaws: Forgetful. Bonds: Immigrant, Family, Debt. Occupation: Baker

Voice: Sighs a lot, exhausted

Attributes [hide]

Tim Wentworth, Male Human Bard 7
Medium (6'0") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 29 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)18 (+4) 16 (+3)9 (-1)
Skills History +7, Persuasion +2
Senses Passive Perception 13
Languages Common, Ignan, Goblin, Druidic, Sylvan
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153320000

Possessions: 400 gp.


Social Check DCs


Dean Perry, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'11". He wears a black tunic with tan highlights, and long green pants that bunch up around his shoes, and his gloved hand is found clutching a dagger. His golden hair is styled in orderly dreadlocks. He wears crescent spectacles with a black brim.

Personality: He is almost excessively polite to everyone, even when angry. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Dean hails from a village terrorized by gnolls. A freak accident while working with his Tailor mother left him crippled. During his travels, Dean and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Dean discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Dean fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Nothing but the best is good enough for him; and many gnolls want him driven away

Ideals: Impeccable. Flaws: Shy, Disease. Bonds: Has a crush, Adventurer, Enemies. Occupation: Carter

Voice: Soothing and warm

Attributes [hide]

Dean Perry, Male Human Expert 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 9 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 7 (-2)10 (+0) 17 (+3)16 (+3)
Skills Nature +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1

Possessions: 40000 cp. Large well-done wool tapestry (300 gp). Brass mug with jade inlays (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).


Social Check DCs

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