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NPC Generator

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Advanced [show]


Gomory Riley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His white hair is slicked back into a classic pompadour. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is able to make almost anything out of random pieces of junk.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He is untrained/undisciplined, which makes him dangerous.

Motivation: Expand his business; and to reunite with his old friends

Ideals: Gifted. Flaws: Antagonistic, Insane. Bonds: Job, Adventurer. Occupation: Ruler

Voice: Mumbles to self between sentences

Attributes [hide]

Gomory Riley, Male Human Aristocrat 6
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 27 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)11 (+0) 11 (+0)11 (+0)
Skills Acrobatics +4, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Nicholas Shirley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears skinny pants and wears a grey and black robe with the hood down. He sports a flattop hair cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He acts crazy and hedonistic. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born to a pair of adventurers, Nicholas grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. In the meantime he has taken over work as a Architect and occasionally as a mercenary.

Motivation: He desires power and/or immortality.

Ideals: Optimist. Flaws: Hedonist. Bonds: Adventurer, Job. Occupation: Architect

Voice: Farmer accent

Attributes [hide]

Nicholas Shirley, Male Human Warrior 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)11 (+0) 13 (+1)9 (-1)
Skills Arcana +2, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


William Shelly, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he dresses well, typically a more casual-formal manner. He sports a flattop hair cut. He tend to wears goggles to shield his eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a great chef.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered poetry. He has never given up on his poetry dream.

Motivation: To clean up the streets; and to protect his home

Ideals: Gifted, Artistic. Bonds: Attractive, Guardian. Occupation: Doctor

Voice: Sighs a lot, exhausted

Attributes [hide]

William Shelly, Male Human Barbarian 6
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 58 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)6 (-2) 18 (+4)17 (+3)
Skills Animal Handling +7, Nature +1
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Miles Wellington, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is well dressed, but even with his fine clothing he looks run-down. His hair is short and chestnut. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He has a massive crush on the younger sibling of the Masseuse who has hired him part-time. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Miles was born in the east. At a young age he loved to build and create. Miles was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He now spends his time doing works of charity.

Motivation: He is content; and to find somewhere to settle down

Ideals: Philantrophist, Persistence. Flaws: Mundane. Bonds: Has a crush, Religious. Occupation: Masseuse

Voice: Farmer accent

Attributes [hide]

Miles Wellington, Male Human Warlock 7
Medium (5'1") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 33 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)16 (+3) 12 (+1)12 (+1)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 11
Languages Common, Goblin, Giant, Gnoll
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222200

Possessions: 400 gp.


Social Check DCs


Odo Barton, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He keeps his chestnut hair in a flapper bob. His brown eyes are passionate and lively.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has been a successful dealer in antiques buying low and selling high.

Motivation: Money/treasure; and a need for knowledge about a nearby landmark

Ideals: Entrepeneur. Flaws: Ugly, Disease. Bonds: Adventurer, Rich. Occupation: Gardener

Voice: Russian accent

Attributes [hide]

Odo Barton, Male Human Druid 8
Medium (6'5") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 39 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)11 (+0) 14 (+2)10 (+0)
Skills Athletics +3, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: 140 pp. Peridot (40 gp). Aquamarine (300 gp). Golden pearl (120 gp). Iolite (40 gp). Golden yellow topaz (300 gp). Zircon (40 gp). 1 Minor magic item.


Social Check DCs

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