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NPC Generator

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Advanced [show]


Conrad Pickering, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'4". He is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft red waves gently in the breeze. He has done his best to style his white hair to look like a famous performer. He wears crescent spectacles with a black brim.

Personality: He likes to make people angry or surprised. He is afraid of women and trembles around them

History: Sold as a small child to a brothel owner, Conrad was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He moved from fad to fad and when he turned 15 he discovered dancing. He now mingles about in high society.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Rich, Mentor. Occupation: Animal Trainer

Voice: High pitched and raspy

Attributes [hide]

Conrad Pickering, Male Human Expert 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)12 (+1) 16 (+3)12 (+1)
Skills Animal Handling +5, Investigation +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 15000 cp. 2 Alchemist’s fire.


Social Check DCs


Charles Hayden, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His silver hair is still thick. His fierce green eyes like to dwell on things.

Personality: Charles speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a minor phobia of water and hates getting wet.

History: He was born on a small isolated farm. He has had some formal music training, and achieved minor success. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Impeccable, Artistic. Flaws: Ugly, Fearful. Bonds: Nature. Occupation: Engraver

Voice: Old thin voice

Attributes [hide]

Charles Hayden, Male Human Warrior 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)12 (+1) 7 (-2)9 (-1)
Skills Insight +0, Persuasion +1
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Richard Van Es, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with blue colored cloaks and clothing. He carries with him a set of morningstars on his belt, each one with a jet on the hilt. He has a very tight haircut. This gray eyed easterner is not easily forgotten.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Extrovert. Flaws: Depressed, Disease. Bonds: Rich. Occupation: Tanner

Voice: Draws out vowels

Attributes [hide]

Richard Van Es, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 17 (+3)14 (+2) 16 (+3)13 (+1)
Skills Performance +3
Senses Passive Perception 13
Languages Common, Draconic, Aquan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Gunter Beckwith, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His attire stands in sharp contrast to his ceremonial dagger, which is beautifully polished and possesses an ornate carving of a clover on it. He wears his white hair up. He is baby faced.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To protect his home; and he is greedy

Ideals: Justice, Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Guardian. Occupation: Shipwright

Voice: Strong lisp

Attributes [hide]

Gunter Beckwith, Male Human Bard 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 12 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)15 (+2) 16 (+3)10 (+0)
Skills Acrobatics +5, Perception +6
Senses Passive Perception 16
Languages Common, Elven, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 900 gp. Blue quartz (9 gp). White opal (600 gp). Red-brown spinel (150 gp). Iolite (40 gp).


Social Check DCs


Randal Hackney, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He carries a battered mace and tarnished bow as well. His hair is chestnut and curly. His face is scarred and worn.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Randal was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Beggar hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Randal fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is currently in port desperately looking for someone to get him out; and he has a crush on the local herbalist

Ideals: Fighting. Flaws: Ugly, Selfish. Bonds: Slave, Poor. Occupation: Beggar

Voice: Slow speaker

Attributes [hide]

Randal Hackney, Male Human Monk 7
Medium (5'6") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 37 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)14 (+2) 13 (+1)16 (+3)
Skills Athletics +5, Performance +6
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +6

Possessions: 10000 cp.


Social Check DCs

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