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NPC Generator

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Advanced [show]


Thomas Carlyle, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a tan tunic with brown highlights, and long black pants that bunch up around his shoes. His red hair is heavily combed to the right. His hazel eyes dart from person to person to random spaces in the air.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He invites people to come help in his community garden.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now spends his time doing works of charity.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Fighting, Philantrophist, Gifted. Flaws: Ugly. Bonds: Mentor, Adventurer. Occupation: Beggar

Voice: Smoker's lung

Attributes [hide]

Thomas Carlyle, Male Human Commoner 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 27 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)11 (+0) 14 (+2)15 (+2)
Skills Nature +3, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Percival Bentley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He carries with him a set of bows, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His golden hair is heavily combed to the right. He wears an eyepatch.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: When he was but 3 years old his parents immigrated from the south. He has chosen to use the inheritance that was left to him frivolously. By chance he met his sister recently and the two have been together since.

Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Rich, Family, Immigrant. Occupation: Stableman

Voice: Mousy voice

Attributes [hide]

Percival Bentley, Male Human Commoner 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)8 (-1) 8 (-1)14 (+2)
Skills Intimidation +4, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Peter Jacobs, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a custom-built plate barding that's adorned with blue lining and desert motifs. He has a very tight haircut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in the north to a Apothecary, Peter learned a great deal about his father's area of expertise. In his 12th year, his parents were killed by a gnolls raid, leaving Peter alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and several ex partners dislike his way of doing things and want revenge

Flaws: Mundane, Ugly. Bonds: Job, Enemies, Rich. Occupation: Apothecary

Voice: Uses sign language

Attributes [hide]

Peter Jacobs, Male Human Aristocrat 8
Medium (6'0") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 78 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 18 (+4)13 (+1) 9 (-1)15 (+2)
Skills Athletics +7, History +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +7 / 2d10+4, Ranged +6 / 2d10+3, Grapple +4

Possessions: 1600 gp.


Social Check DCs


Wymar Myerscough, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing a long, blue, dusty cloak. His brown hair is thinning but still full. His eyes are likewise hazel.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in the north to a Knight, Wymar learned a great deal about his mother's area of expertise. He has chosen to use the inheritance that was left to him frivolously. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To prove his worth to the world; and to be a farmer again

Flaws: Secretive, Impulsive. Bonds: Attractive, Job, Rich. Occupation: Knight

Voice: Spanish accent

Attributes [hide]

Wymar Myerscough, Male Human Barbarian 6
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 62 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 12 (+1)10 (+0) 10 (+0)11 (+0)
Skills Arcana +3, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1

Possessions: 100 gp. Peridot (20 gp). Amber (150 gp). Bloodstone (20 gp). Amethyst (150 gp).


Social Check DCs


Hubert Huxley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'2". He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is cut close to his head. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. After coming to the age of reason, Hubert took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is compelled to act according to his religious beliefs; and to get a good night's sleep

Ideals: Gifted. Flaws: Insomniac, Depressed. Bonds: Adventurer, Military, Religious. Occupation: Gardener

Voice: Boston accent

Attributes [hide]

Hubert Huxley, Male Human Monk 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)12 (+1) 12 (+1)14 (+2)
Skills History +3, Religion +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp. Obsidian (6 gp). Deep blue spinel (200 gp). Rose (80 gp).


Social Check DCs

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