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Advanced [show]


Balimaar Norton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'9" has a big stupid grin on his face most of the time. He wears a black coat over a tan low-cut shirt, and a wide-brimmed hat upon his head. With a patchy blonde beard and wild blonde hair. His eyes are likewise blue.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born a particularly ugly child, much to the horror of his parents. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Expand his business; and obtaining odd cultural human artifacts is his passion

Ideals: Professionalism. Flaws: Ugly. Bonds: Adventurer, Rich, Job. Occupation: Locksmith

Voice: Scottish accent

Attributes [hide]

Balimaar Norton, Male Human Ranger 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 45 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)12 (+1) 15 (+2)11 (+0)
Skills Animal Handling +5, Persuasion +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. Star rose quartz (50 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Percival Kelsey, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a violet coat over a red low-cut shirt, and a feathered hat upon his head. His long black hair reaches down to his waist. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Born in the north to a Mortician, Percival learned a great deal about his father's area of expertise. Percival abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a Mortician soon after.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Family, Job, Adventurer. Occupation: Mortician

Voice: Whispers

Attributes [hide]

Percival Kelsey, Male Human Ranger 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)16 (+3) 16 (+3)10 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 13
Languages Common, Elven, Auran, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Solomon Harrington, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear yellow clothing when he does not wear armor. He carries a battered hand crossbow and tarnished warhammer as well. His red hair is slicked back into a classic pompadour. He wears crescent spectacles with a black brim.

Personality: He is a Mortician first and foremost. He believes firmly that knowledge should be universal. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born in a small plains village. In his 11th year, his parents were killed by a drow raid, leaving Solomon alone in the world. After a stint in an orphanage, he was adopted. He struck the Mortician job and began his own company from there.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to be a actor again

Ideals: Fighting, Logical. Flaws: Greedy. Bonds: Job, Nature, Enemies. Occupation: Mortician

Voice: Aggressive tone

Attributes [hide]

Solomon Harrington, Male Human Aristocrat 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 16 (+3)13 (+1) 10 (+0)10 (+0)
Skills Athletics +5, Insight +2
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 800 sp. Smoky quartz (20 gp).


Social Check DCs


Adam Blythe, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears brown painted combat armor at almost all times. His white hair is lengthy. He has several tiny sapphire earrings on each ear.

Personality: He dislikes all the random violence that takes place in the west. He plays an instrument quite well.

History: He comes from a rich western family. He has had some formal writing training, and achieved minor success. He has never given up on his writing dream.

Motivation: Money/treasure.

Ideals: Pacifist, Artistic. Bonds: Rich. Occupation: Barber

Voice: Old thin voice

Attributes [hide]

Adam Blythe, Male Human Monk 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)13 (+1) 13 (+1)13 (+1)
Skills Religion +3, Survival +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Patrick Blakely, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a moderate pudge and is not very fit. His auburn hair is knotted and matted. His eyes, though not visible through his cowl, are violet.

Personality: He is irascible and easily irritated. Further he is a bit of a stoner and is frequently out of it.

History: Born to a pair of adventurers, Patrick grew up listening to his father's many stories. His first spouse was a Assassin, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He is currently in port desperately looking for someone to get him out; and obtaining odd cultural human artifacts is his passion

Flaws: Antagonistic, Addict. Bonds: Adventurer, Family, Slave. Occupation: Seamstress

Voice: Hissing voice

Attributes [hide]

Patrick Blakely, Male Human Adept 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 12 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)12 (+1) 14 (+2)7 (-2)
Skills Athletics +4, Religion +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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