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Advanced [show]


Lance Alby, Male Human [Permalink]

Personal [hide]

Description: An older man who wears tattered old clothes, he is not a threatening figure. He is bald on top and has large chestnut tufts of hair around his ears. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is happy with his job as a Glassblower. He turns his eye from what people do, preferring to live and let live. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He helped his father out around the business and became quite the natural. He moves from town to town, unable to find a place to settle.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Rich, Immigrant. Occupation: Glassblower

Voice: Cold and demanding tone

Attributes [hide]

Lance Alby, Male Human Monk 7
Medium (5'8") Human, Neutral Good (CR 7)
Armor Class 8
Hit Points 28 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 8 (-1)16 (+3) 13 (+1)11 (+0)
Skills Deception +3, Stealth +1
Senses Passive Perception 11
Languages Common, Draconic, Terran, Giant
Attacks Melee +3 / 2d8+0, Ranged +1 / 2d8-2, Grapple +0

Possessions: 90000 cp. Black pearl (700 gp). Red spinel (120 gp). Obsidian (14 gp).


Social Check DCs


William Tinley, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in a clean grey cloak covering his clean studded leather, and sports empty pouches on his belt. He keeps his auburn hair in a pixie cut. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. William enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: William was born with his father's beautiful face. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has been saving his money to try and buy his sister's freedom.

Motivation: Revenge; and many orcs want him driven away

Ideals: Impeccable. Flaws: Hedonist. Bonds: Attractive, Family, Enemies. Occupation: Shoemaker

Voice: Scandinavian accent

Attributes [hide]

William Tinley, Male Human Bard 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 32 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)11 (+0) 8 (-1)11 (+0)
Skills Insight +1, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 400 gp. 3 Acid flasks. 1 Holy water. 3 Acid flasks.


Social Check DCs


Theobald Clifford, Male Human [Permalink]

Personal [hide]

Description: 5'0" and lanky with angular features, he is an attractive figure. He very much looks the part of a Assassin. He keeps his blonde hair in a pixie cut. He has a dull look in his green eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Theobald was born the youngest of three triplets. While studying, he fell in love. They married and had a son. He then took over the family business and is one of the better Assassin for hire.

Motivation: Sabotage a competitor; and wishes to resurrect an old love

Ideals: Joker. Bonds: Job, Attractive, Family, In love. Occupation: Assassin

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Theobald Clifford, Male Human Commoner 8
Medium (5'0") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 46 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 17 (+3)12 (+1) 9 (-1)8 (-1)
Skills Athletics +5, Investigation +4
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +4

Possessions: 1600 gp.


Social Check DCs


Everard Fulton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He has the majority of his body covered in plate. He has a hunchback. His hair is short and brown. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: The child of northern immigrants he idolized his father. A few years later when the west was not economically sound they moved to his current location. He was always very intelligent and has formed a secret society of philosophers.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Flaws: Ugly, Secretive. Bonds: Adventurer, Immigrant. Occupation: Scribe

Voice: Uses lots of figures of speech

Attributes [hide]

Everard Fulton, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 10 (+0)13 (+1) 13 (+1)13 (+1)
Skills Perception +3, Performance +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 11000 cp.


Social Check DCs


Aldous Burton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a red shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His hair is long and chestnut with streaks of blonde, and is pulled back with small red clips. His beard is blonde, braided, and well cared for. He wears a mask on his face.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Aldous abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Joker. Flaws: Fearful. Bonds: Adventurer, Religious. Occupation: Architect

Voice: Low and grunting

Attributes [hide]

Aldous Burton, Male Human Bard 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)15 (+2) 8 (-1)9 (-1)
Skills Deception +1, Perception +1
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 48000 sp.


Social Check DCs

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