Gilbert Altham, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'4". He wears black trousers with blue and white striped suspenders. He wears various colorful collared shirts. His hair is long and chestnut with streaks of black, and is pulled back with small black clips. His beard is black, braided, and well cared for. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: Stoic and calm, he prefers to meditate than take action. He is frequently practicing swordplay.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. As a young adult he joined a group advocating for an improvement in Human conditions. After months of barely getting by, Gilbert managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: Human compassion.
Ideals: Disciplined, Artistic. Flaws: Racist. Bonds: Attractive, Military. Occupation: Herbalist
Voice: Aggressive tone
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 24 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 9 (-1) | 13 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 100 gp. Eyepatch with mock eye of sapphire and moonstone (1200 gp). 1 Minor magic item. 1 Minor magic item.
Dustin Ainsley, Male Human [Permalink]
Personal [hide]
Description: An older man who is typically in his Hunter uniform, he is not a threatening figure. He has styled his red hair well, parting it to the left. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Dustin was born the youngest of three triplets. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He wants to meet his childhood hero; and he desires power and/or immortality
Flaws: Shy. Bonds: Job, Attractive, Adventurer, Family. Occupation: Hunter
Voice: Slurs words
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 6 (-2) | 10 (+0) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Celestial, Aquan
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: 2000 cp.
Adelard Langley, Male Human [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light red in addition to tight pants. He is physically well-built. His chestnut hair is lengthy. His eyes are gray and catlike.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He would rather hide behind his crafts than deal with other people.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. When Adelard reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has never given up on his writing dream.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he has a rivalry with the church that dominates his actions
Ideals: Joker, Artistic. Flaws: Shy. Bonds: Religious, Military, Debt. Occupation: Interpreter
Voice: Italian accent
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 15 (+2) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 40000 sp.
Bernard Garrick, Male Human [Permalink]
Personal [hide]
Description: He wears long strands of sapphire and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a slight overbite and is overall scrawny. He wears his hair in dreadlocks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Bernard is depressed about a lot of things. He tends to be a nihilist. He misses his home and complains about the freezing weather, even in summer.
History: His parents moved while he was still in utero so he is the first generation to be born here. He struck it rich when he found rare goods in large quantities. He left for the north, certain he would find work there.
Motivation: He is compelled to act according to his religious beliefs; and he feels kind of lost in life
Flaws: Depressed. Bonds: Rich, Attractive, Immigrant, Religious. Occupation: Doctor
Voice: Strong lisp
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 7)
Armor Class 7
Hit Points 63 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 5 (-3) | 17 (+3) | 12 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +0 / 2d8-3, Grapple +0
Possessions: 800 gp. Deep green spinel (70 gp). Rhodochrosite (8 gp). Golden yellow topaz (1300 gp). Rhodochrosite (8 gp).
Theodoric Dalton, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears green trousers with white and tan striped suspenders. He wears various colorful collared shirts. He wears a broad hat to cover his moderate length blonde hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born blind and as such lacked many opportunities for work. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He feels threatened by others; and he is terrified, and will act out of fear
Ideals: Athletic, Passionate. Flaws: Fearful, Disease. Bonds: Attractive. Occupation: Locksmith
Voice: Hissing voice
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1 Magnifying glass. 1 Superior lock. 1 Good lock.
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Their contribution stands as a beacon of hope for all adventurers!
