John Trollope, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'1" and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His right hand appears badly burned and disfigured. His hair is brown and curly. His eyes are blue and he is always smoking a pipe.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Born in the north his family was never financially stable. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better kind of golem.
Motivation: He's looking for his big break.
Ideals: Optimist. Flaws: Impulsive. Bonds: Adventurer, Poor. Occupation: Spy
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 13 (+1) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
Possessions: Just what you see.
Don Rutland, Male Human [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He has a slight overbite and is overall scrawny. His hair, while still mostly auburn, has prominent grey streaks. He has gleaming, smiling blue eyes.
Personality: He is a Actor first and foremost. He believes firmly that knowledge should be universal. He is skeptical of what others tell him and is slow to trust.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has worked as a Actor like his father before him.
Motivation: A strong sense of loyalty to Human people; and expand his business
Ideals: Entrepeneur. Flaws: Shy, Racist. Bonds: Job, Military. Occupation: Actor
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 20 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 11 (+0) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 800 gp. Aquamarine (200 gp). Carnelian (40 gp). 1 Full Plate. 1 Full Plate. 1 Breastplate.
Cory Winchester, Male Human [Permalink]
Personal [hide]
Description: He likes to wear black tank tops with pastel pants. He is physically well-built. His chestnut hair is kept up in a ponytail inside a feathered hat. His violet eyes dart from person to person.
Personality: He can speak with the recently deceased. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Cory was born with his father's beautiful face. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.
Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult.
Ideals: Gifted. Bonds: Job, Attractive. Occupation: Map Maker
Voice: Voice breaks
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 52 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Celestial, Gnoll
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 7000 sp. Black opal (1000 gp). White pearl (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gerard Winchester, Male Human [Permalink]
Personal [hide]
Description: He wears a red armored body suit, with a simple tan line shooting up and back down. He is physically well-built. His silver hair is thinning but still full. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He misses his home and complains about the freezing weather, even in summer.
History: He comes from a rich southern family. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He inherited the family business which he has now maintained for 14 years.
Motivation: He'd like to take his coworkers down a peg; and to be a masseuse again
Bonds: Attractive, Job, Immigrant, Rich. Occupation: Performer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 10 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 9 (-1) | 5 (-3) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: Rich purple corundum (500 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Everard Ridley, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears tattered old clothes. He wears his red hair up in a very large beehive style do. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born in the south his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Blacksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Everard and his spouse have recently divorced.
Motivation: Wants to work out more often; and he's repulsed by the pc
Ideals: Athletic, Joker. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Blacksmith
Voice: Posh accent
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 12 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 9 (-1) | 16 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc, Celestial, Auran
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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