Gunter Ansley, Male Human [Permalink]
Personal [hide]
Description: This man is wearing the road beaten gear of a warrior. He is muscular with a powerful set of arms. He wears a deerstalker hat to cover his moderate length golden hair. His eyes are brown.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Gunter was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother was a soldier and died while he was still young. Gunter was left his mother's suit of armor and trained in its use and care. He now spends his time doing works of charity.
Motivation: Expand his business; and he wants nothing more than to rejoin the army
Ideals: Fighting, Joker, Philantrophist. Bonds: Poor, Military, Job. Occupation: Bellfounder
Voice: Hissing voice
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 31 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 16 (+3) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 200 gp.
Thomas Darlington, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is white and curly. He has violet eyes.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.
History: Thomas lived on a farm with his father, near the main road leading to a nearby town. One day when Thomas was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Thomas was heart-stricken from the event, and his mother started working long hours to provde for them. He has worked as a Junk Dealer like his father before him.
Motivation: Wants to open a new tavern.
Ideals: Justice, Artistic. Flaws: PTSD. Bonds: Family, Job. Occupation: Junk Dealer
Voice: American accent
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 73 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Druidic, Auran
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
Possessions: 1000 gp.
Dean Ridley, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and carries swords. His tied-back hair is golden. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: Dean wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born blind and as such lacked many opportunities for work. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Disciplined. Flaws: Ugly, Hedonist, Disease. Bonds: Rich. Occupation: Adventurer
Voice: Old Prospector
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 9 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 6 (-2) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp.
Norman Vance, Male Human [Permalink]
Personal [hide]
Description: He wears a fancy violet suit, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. He wears his black hair down. His skin is flawless and his green eyes scan people very quickly.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born in the west, but his parents moved at a very young age to the south. While studying, he fell in love. They married and had a son. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Doesn't want to be a Adventurer and was forced into it by his family; and obtaining odd cultural human artifacts is his passion
Flaws: Impulsive. Bonds: Attractive, Adventurer, Immigrant, In love, Family. Occupation: Adventurer
Voice: French accent
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 22 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 7 (-2) | 10 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 20000 cp. Chrysoprase (50 gp). Tourmaline (150 gp). Pink pearl (150 gp). Alexandrite (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nicholas Shipley, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has done his best to style his auburn hair to look like a famous performer. He has hazel eyes and a brown hat with a tan feather.
Personality: Aggressive, abrasive, and angry, Nicholas embodies much of what other species detest in the Humans. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: A powerful wizard made him what he is. Nicholas abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Due to his spouse's obsession with being a Tanner they were divorced and he won custody of their daughter. He worked as a Farmer, and he later adopted a second daughter.
Motivation: He's looking for his big break.
Flaws: Antagonistic. Bonds: Adventurer, Family, Mentor. Occupation: Farmer
Voice: Draws out vowels
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 12 (+1) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 2400 sp.
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Their contribution stands as a beacon of hope for all adventurers!
