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NPC Generator

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Advanced [show]


Henry Bradshaw, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'8". He wears just a tan suit. His feathered hat is riddled with cuts and holes. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He always tries to repair and not replace. It was this mentality that drove him into the Sailor business.

History: He was born in the south. His father was a mechanic, and taught him how to fix just about anything. He's also a talented Map Maker, but doesn't like to broadcast it.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and balancing his hectic life and new sailor responsibilities is difficult

Ideals: Persistence. Flaws: Ugly, Greedy. Bonds: Immigrant, Job. Occupation: Sailor

Voice: Low range voice

Attributes [hide]

Henry Bradshaw, Male Human Aristocrat 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)8 (-1) 16 (+3)16 (+3)
Skills Insight +5, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 13000 cp. 1 Minor magic item.


Social Check DCs


Trym Barney, Male Human [Permalink]

Personal [hide]

Description: He wears a violet vest and prefers brown and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His skin is fair and his fingers are delicate and long. He has brown hair. He tend to wears goggles to shield his eyes.

Personality: He is irascible and easily irritated. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was raised by priests from a young age. In his 18th year, his parents were killed by a illithids raid, leaving Trym alone in the world. After a stint in an orphanage, he was adopted. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and he wants revenge against illithids

Flaws: Ugly, Antagonistic. Bonds: Enemies, Religious, Mentor. Occupation: Fisher

Voice: Irish accent

Attributes [hide]

Trym Barney, Male Human Adept 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 14 (+2)10 (+0) 15 (+2)13 (+1)
Skills Athletics +7, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +1 / 2d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13321000

Possessions: 300 gp. Onyx (80 gp). Golden yellow topaz (1600 gp). Red spinel (130 gp). Alexandrite (1600 gp). 1 Full Plate. 1 Chain shirt. 1 Masterwork studded leather. 1 Darkwood Shield.


Social Check DCs


Solomon Darlington, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing brown shirts, loose pants, and blazers most of the time. His skin is fair and his fingers are delicate and long. His hair is always cut to a buzz. His blue eyes dart from person to person to random spaces in the air.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a ruthless business man, a trait he acquired from his father.

History: From birth he was tutored by a cruel and relentless mentor. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now spends his time doing works of charity.

Motivation: He's in love; and retire the richest man in the east

Ideals: Philantrophist, Entrepeneur. Bonds: Attractive, Mentor, Slave. Occupation: Soapmaker

Voice: Sore throat, cough

Attributes [hide]

Solomon Darlington, Male Human Ranger 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 9 (-1)15 (+2) 16 (+3)9 (-1)
Skills Arcana +4, Athletics +4
Senses Passive Perception 13
Languages Common, Undercommon, Druidic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp.


Social Check DCs


Theobald Milton, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'10" and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. He wears a mask on his face.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He receives visions of the future at random moments

History: Theobald was born in the south. At a young age he loved to build and create. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Find a way to reverse the transformation of his sister; and wants to raise his children well

Ideals: Optimist, Gifted, Persistence. Bonds: Rich, Family. Occupation: Slave Trader

Voice: Speaks through clenched teeth

Attributes [hide]

Theobald Milton, Male Human Cleric 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)18 (+4) 14 (+2)15 (+2)
Skills Arcana +6, Stealth +4
Senses Passive Perception 12
Languages Common, Elven, Aquan, Druidic, Giant
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Drogo Fulton, Male Human [Permalink]

Personal [hide]

Description: He usually wears his violet robe and has his whip always slung over his shoulder. He carries with him a set of whips, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He has silver hair. His eyes are a pleasant hazel.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: His father raised him in a mountain cabin. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: To prove his worth to the world.

Ideals: Fighting. Flaws: Mundane, Impulsive. Bonds: Nature, Rich. Occupation: Doctor

Voice: Booming voice

Attributes [hide]

Drogo Fulton, Male Human Fighter 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)14 (+2) 13 (+1)11 (+0)
Skills Medicine +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Draconic, Ignan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 6000 cp. Large well-done wool tapestry (300 gp). 1 Minor magic item.


Social Check DCs

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