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NPC Generator

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Advanced [show]


Aldous Crawford, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with top hat. He carries a battered scythe and tarnished greataxe as well. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are amber and he is always smoking a pipe.

Personality: Confrontational and typically high on some drug or another. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He served in the navy to pay for his family's outstanding loans. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted druidic powers by his dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Fighting, Philantrophist, Gifted. Flaws: Addict. Bonds: Military. Occupation: Butcher

Voice: Mumbles to self between sentences

Attributes [hide]

Aldous Crawford, Male Human Commoner 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)15 (+2) 18 (+4)17 (+3)
Skills Insight +6, Medicine +6
Senses Passive Perception 14
Languages Common, Goblin, Celestial
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Chain shirt.


Social Check DCs


Alexandre Clinton, Male Human [Permalink]

Personal [hide]

Description: This northern man wears a violet vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his violet boots flare out at the collars. His clothes are grease stained in places. He is bald on top and has large golden tufts of hair around his ears. He tend to wears goggles to shield his eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He misses his home and complains about the freezing weather, even in summer.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.

Motivation: To reunite with his absent father; and his relatives are trying to arrange a marriage

Ideals: Joker. Flaws: Ugly. Bonds: Poor, Immigrant, Family. Occupation: Soapmaker

Voice: Scandinavian accent

Attributes [hide]

Alexandre Clinton, Male Human Barbarian 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 39 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)8 (-1) 11 (+0)14 (+2)
Skills Intimidation +4, Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 22000 sp.


Social Check DCs


Raymond Graham, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, green cloak. He is physically well-built. His golden hair is singed and shortened. His eyes are gray.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: His parents moved while he was still in utero so he is the first generation to be born here. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Justice. Flaws: Ugly, Impulsive. Bonds: Immigrant, Religious. Occupation: Bellfounder

Voice: Scratchy, weak

Attributes [hide]

Raymond Graham, Male Human Druid 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)8 (-1) 16 (+3)11 (+0)
Skills Athletics +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 500 gp.


Social Check DCs


Reynard Skelton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears skinny pants and wears a blue and green robe with the hood down. His white hair is smooth and relatively long. He has green eyes and a blue hat with a green feather.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. As long as the job gets done he does not care how it got done.

History: The child of a Weaver, who enjoyed hunting, Reynard was taken on many hunting expeditions. He was an athlete and attended two major summer competitions. He never won. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk; and wants his loneliness to end

Ideals: Professionalism, Athletic. Bonds: Nature, Adventurer, Has a crush. Occupation: Apothecary

Voice: pre-pubescent

Attributes [hide]

Reynard Skelton, Male Human Cleric 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 17 (+3)14 (+2) 10 (+0)13 (+1)
Skills Deception +3, Nature +4
Senses Passive Perception 10
Languages Common, Goblin, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 400 gp.


Social Check DCs


Hunter Anderton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a white shirt with thin brown vertical stripes and red pants. His long auburn hair is drawn into a two foot long braid. This gray eyed easterner is not easily forgotten.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has all his life been fascinated with painting.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Hunter liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature. Occupation: Gardener

Voice: Eastern European accent

Attributes [hide]

Hunter Anderton, Male Human Sorcerer 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 9 (-1)14 (+2) 14 (+2)14 (+2)
Skills Religion +4
Senses Passive Perception 12
Languages Common, Ignan, Gnome
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 1500 sp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp).


Social Check DCs

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