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NPC Generator

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Advanced [show]


Kyle Wilberforce, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His silver hair is slicked back into a classic pompadour. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Eccentric and domineering, Kyle will drive conversation. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Kyle hails from a village terrorized by brigands. In his 17th year, his parents were killed by a brigands raid, leaving Kyle alone in the world. After a stint in an orphanage, he was adopted. He has set out to sabotage the competition.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Extrovert. Flaws: Depressed. Bonds: Attractive, Job, Enemies. Occupation: Banker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Kyle Wilberforce, Male Human Monk 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)12 (+1) 13 (+1)17 (+3)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 7000 cp.


Social Check DCs


Bertram Gentry, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a green tunic with black highlights, and long white pants that bunch up around his shoes, he is not a threatening figure. He has a very tight haircut. He wears round tiny glasses practically rammed into his face.

Personality: Abrasive and pushy, he has a hard time making friends. He does not believe in violence as a means to an end. He is a dedicated Navigator but believes his peers are too gung-ho.

History: A powerful necromancer made him what he is. He worked as a nervous Navigator and found it very stressful. He ran away from his former home and has been making his living as a Navigator for the past few years.

Motivation: He is unsatisfied with his job; and to share knowledge with the world

Ideals: Pacifist, Logical. Flaws: Antagonistic. Bonds: Mentor, Job. Occupation: Navigator

Voice: Hard of hearing, loud

Attributes [hide]

Bertram Gentry, Male Human Monk 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)15 (+2) 14 (+2)12 (+1)
Skills Arcana +5, Perception +5
Senses Passive Perception 15
Languages Common, Terran, Druidic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


Guy Royal, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His hair is cut close to his head. He wears crescent spectacles with a black brim.

Personality: He exudes charisma. He is a tour de force of persuasion. He works hard and plays hard.

History: Guy was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. Brilliant and gifted he never wanted to apply himself. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he's looking for his big break

Ideals: Gifted. Flaws: Hedonist. Bonds: Attractive, Adventurer, Poor. Occupation: Detective

Voice: Deep voice with rolling R's

Attributes [hide]

Guy Royal, Male Human Expert 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)12 (+1) 12 (+1)13 (+1)
Skills Acrobatics +4, Performance +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +4

Possessions: Just what you see.


Social Check DCs


Miles Harrington, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is red and curly. His eyes are likewise violet.

Personality: While he acts the brute, he is far gentler than he would appear. Miles is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He is the product a well kept family trust fund and as such has never really known need. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: An old rival family wants him found.

Ideals: Fighting, Athletic. Bonds: Family, Rich, Nature. Occupation: Masseuse

Voice: Prounounces S like Z

Attributes [hide]

Miles Harrington, Male Human Expert 7
Medium (6'2") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 12 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 9 (-1)15 (+2) 12 (+1)13 (+1)
Skills History +5, Investigation +5
Senses Passive Perception 11
Languages Common, Goblin, Halfling
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: 10000 sp.


Social Check DCs


Dean Budd, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'0". He dresses well, typically a more casual-formal manner, and his gloved hand is found clutching a longbow. His black hair is slicked back into a classic pompadour. He has amber eyes and a black hat with a tan feather.

Personality: He is irascible and easily irritated. He takes great joy in being the best Courier in town.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His childhood dream was to be a Painter, but he was a colossal failure. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to open a new tavern; and balancing his hectic life and new courier responsibilities is difficult

Flaws: Antagonistic, Disease, Insomniac. Bonds: Attractive, Job. Occupation: Courier

Voice: Mousy voice

Attributes [hide]

Dean Budd, Male Human Ranger 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)12 (+1) 11 (+0)15 (+2)
Skills Performance +4, Survival +2
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 400 gp. Citrine (20 gp). Jade (50 gp). Jet (50 gp).


Social Check DCs

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