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Advanced [show]


Norman Harper, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a silver handlebar mustache and slicked back silver hair. His skin is flawless and his violet eyes scan people very quickly.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Born to a pair of adventurers, Norman grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality.

Ideals: Passionate. Bonds: Poor, Attractive, Enemies, Adventurer. Occupation: Engraver

Voice: Sounds elderly

Attributes [hide]

Norman Harper, Male Human Sorcerer 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 25 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 12 (+1)9 (-1) 13 (+1)15 (+2)
Skills Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2000 sp.


Social Check DCs


Randal Kirby, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is harsh and unforgiving.

History: Randal hails from a village terrorized by illithids. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Many illithids want him driven away; and revenge

Ideals: Joker. Flaws: Antagonistic, PTSD. Bonds: Attractive, Enemies. Occupation: Actor

Voice: Speaks with back of mouth

Attributes [hide]

Randal Kirby, Male Human Adept 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)7 (-2) 10 (+0)12 (+1)
Skills Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 40000 cp. Aquamarine (900 gp). Red garnet (80 gp). Pink pearl (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Odo Ansley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. His silver hair is braided into rings. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is used to getting what he wants. In part because he is a meticulous planner.

History: When he was but 8 years old his parents immigrated from the east. He found a children's book about a Human Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero.

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Adventurer. Occupation: Slave Trader

Voice: Scandinavian accent

Attributes [hide]

Odo Ansley, Male Human Monk 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)14 (+2) 13 (+1)11 (+0)
Skills History +4, Religion +4
Senses Passive Perception 11
Languages Common, Undercommon, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 3200 sp.


Social Check DCs


Hugh Cromwell, Male Human [Permalink]

Personal [hide]

Description: A 6'2" northern man, he wears blue trousers with pastel and grey striped suspenders. He wears various colorful collared shirts. He wears his chestnut hair up. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Animals are drawn to him, and he is able to talk to them.

History: Born to a poor family in the city he treasured whatever gifts he got. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He got away from his former life and has fallen to alcoholism.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Gifted. Flaws: Addict, Fearful. Bonds: Attractive, Poor. Occupation: Apothecary

Voice: Creaky witch voice

Attributes [hide]

Hugh Cromwell, Male Human Adept 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)7 (-2) 15 (+2)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Diggory Fawcett, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing a long, tan cloak. His silver hair is greasy and uncared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Energy wise he seems alert and responsive.

History: He was born a particularly ugly child, much to the horror of his parents. Cursed with a spirit at a very young age, Diggory has worked very hard to control his curse. He has drifted from career to career and currently works as a Ploughman.

Motivation: Sabotage a competitor; and his relatives are trying to arrange a marriage

Ideals: Professionalism. Flaws: Ugly, Antagonistic, Disease. Bonds: Job, Family. Occupation: Ploughman

Voice: Old thin voice

Attributes [hide]

Diggory Fawcett, Male Human Fighter 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 60 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)11 (+0) 13 (+1)13 (+1)
Skills History +3, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 40000 cp.


Social Check DCs

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