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Advanced [show]


Don Merton, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Navigator. He has a moderate pudge and is not very fit. His hair is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.

Personality: Always inclined to offer people food he seems plenty friendly. He is a font of random trivia from the lore and stories he has discovered

History: Sold as a small child to a brothel owner, Don was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He inherited the family business which he has now maintained for 15 years.

Motivation: Further expansion of business.

Ideals: Philantrophist, Logical. Bonds: Mentor, Job. Occupation: Navigator

Voice: Scottish accent

Attributes [hide]

Don Merton, Male Human Barbarian 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 13 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 5 (-3)12 (+1) 15 (+2)17 (+3)
Skills Investigation +3
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 sp. 1 Holy water. 1 Antitoxin. 1 Everburning torch.


Social Check DCs


Bertram Shelby, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a simple burlap shirt and baggy pants. He conceals his ceremonial dagger with his veritable burlap sack of a shirt. He wears a Stetson hat to cover his moderate length silver hair. This brown eyed westerner is not easily forgotten.

Personality: He is almost excessively polite to everyone, even when angry. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: His parents moved while he was still in utero so he is the first generation to be born here. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Athletic, Extrovert. Flaws: Shy, Racist. Bonds: Immigrant. Occupation: Adventurer

Voice: Posh accent

Attributes [hide]

Bertram Shelby, Male Human Aristocrat 9
Medium (5'4") Human, Neutral Good (CR 9)
Armor Class 10
Hit Points 62 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)7 (-2) 5 (-3)10 (+0)
Skills Nature +1, Persuasion +3
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1

Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kody Rutland, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He typically wears blue cloth garments or leather armor. His hair is black, silky, and of moderate length. His blue eyes dart from person to person.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Kody enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Kody was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality.

Ideals: Disciplined. Flaws: Hedonist. Bonds: Attractive, Poor, Adventurer. Occupation: Cook

Voice: Spanish accent

Attributes [hide]

Kody Rutland, Male Human Wizard 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)13 (+1) 14 (+2)18 (+4)
Skills Investigation +3, Nature +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 100 gp. Red garnet (40 gp). Chalcedony (40 gp). Silver pearl (40 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Shane Bradshaw, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a ceremonial dagger, but if one is not available he will default to his sword. His deerstalker hat is riddled with cuts and holes. His ears are large.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Ruler father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To prove his worth to the world; and to get a good night's sleep

Ideals: Passionate. Flaws: Ugly, Impulsive, Disease. Occupation: Detective

Voice: Speaks with squeezed throat

Attributes [hide]

Shane Bradshaw, Male Human Adept 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)8 (-1) 17 (+3)14 (+2)
Skills Persuasion +4, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 300 gp. Amethyst (130 gp). Malachite (6 gp). 1 Minor magic item.


Social Check DCs


Rolf Hadleigh, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He prefers to wear flannel. He is an epitome of beauty. He has shaved his head bald. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He was born blind and as such lacked many opportunities for work. He has had some formal singing training, and achieved minor success. He has never given up on his singing dream.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it.

Ideals: Gifted, Artistic. Flaws: Disease. Bonds: Attractive, Enemies. Occupation: Mayor

Voice: Middle-eastern accent

Attributes [hide]

Rolf Hadleigh, Male Human Bard 7
Medium (5'9") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 49 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)13 (+1) 13 (+1)14 (+2)
Skills Investigation +4, Religion +4
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 700 gp. Deep blue spinel (1600 gp).


Social Check DCs

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