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Advanced [show]


Bertram Kitchur, Male Human [Permalink]

Personal [hide]

Description: This man dresses in red turtlenecks beneath a grey coat with green slacks. He is muscular with a powerful set of arms. His brown hair has been sun bleached extensively. His amber eyes peer out from beneath his small red hat.

Personality: Bertram hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: The child of southern immigrants he idolized his mother. He was taken as a slave by a traveling circus and forced to perform He has never given up on his painting dream.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Artistic, Gifted. Bonds: Immigrant, Slave, Adventurer. Occupation: Shoemaker

Voice: Italian accent

Attributes [hide]

Bertram Kitchur, Male Human Paladin 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 10 (+0)7 (-2) 17 (+3)14 (+2)
Skills Insight +6, Medicine +6
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 70 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Shelby, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he usually wears his tan robe and has his shortspear always slung over his shoulder. He has a long black beard with little hanging trinkets. His hazel eyes lackadaisically let the world flow into them.

Personality: His tongue was cut out and he uses sign language. He never wears the same outfit twice, unless he absolutely has to.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His childhood dream was to be a Fisher, but he was a colossal failure. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Artistic. Flaws: Disease, Antagonistic. Bonds: Job, Adventurer. Occupation: Performer

Voice: Stutters

Attributes [hide]

Randal Shelby, Male Human Paladin 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)11 (+0) 11 (+0)10 (+0)
Skills Arcana +2, Athletics +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 1000 sp. Black pearl (200 gp). Rock crystal (40 gp). 1 Half-Plate. 1 Darkwood Buckler. 1 Breastplate.


Social Check DCs


John Rylan, Male Human [Permalink]

Personal [hide]

Description: 6'4" and muscular, this northern man wears a blue cloak and cross-gartered grey stockings. His hair is greying and his face has many wrinkles. His violet eyes lackadaisically let the world flow into them.

Personality: He is almost excessively polite to everyone, even when angry. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in the north his family was never financially stable. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. John fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Athletic, Justice. Flaws: Shy. Bonds: Poor, Mentor. Occupation: Roofer

Voice: Loud with bravado

Attributes [hide]

John Rylan, Male Human Sorcerer 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)18 (+4) 8 (-1)9 (-1)
Skills Animal Handling +1, Nature +6
Senses Passive Perception 9
Languages Common, Infernal, Goblin, Ignan, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14650000000

Possessions: 400 gp.


Social Check DCs


Jocelyn Willoughby, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'3". He wears a green cloak and cross-gartered grey stockings. He sports a long red beard, and similarly colored long hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born to a Servant, his mother struggled to pay the bills. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Jocelyn took refuge in the old dungeon and found the beat up ceremonial dagger and armor he uses now. He has dedicated himself to building a better village for his children.

Motivation: He desires power and/or immortality; and he is terrified, and will act out of fear

Flaws: Fearful. Bonds: Nature, Poor, Adventurer. Occupation: Courier

Voice: Scottish accent

Attributes [hide]

Jocelyn Willoughby, Male Human Warrior 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)9 (-1) 12 (+1)15 (+2)
Skills Performance +4, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 14000 sp.


Social Check DCs


Ralf Lincoln, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears a black shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His skin is also unnaturally pale. His head has been shaved. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He has always had a great fascination with Human culture. He believes the world needs to unite to get rid of gnolls once and for all.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting gnolls, the young Ralf began to lead the lost caravan. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: A deep hatred of gnolls.

Ideals: Artistic, Entrepeneur. Flaws: Ugly, Racist. Bonds: Enemies. Occupation: Stylist

Voice: Booming voice

Attributes [hide]

Ralf Lincoln, Male Human Bard 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 15 (+2)15 (+2) 16 (+3)13 (+1)
Skills Insight +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Terran, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 1000 sp. 1 Masterwork Common Melee.


Social Check DCs

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