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NPC Generator

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Advanced [show]


Bertram Norton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man sports white clothing, slightly heavier than average wear and is in decent physical shape. He has wavy red hair. He tend to wears goggles to shield his eyes.

Personality: He is fixated on the number 36. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does not believe in violence as a means to an end. He is a dedicated Slave Trader but believes his peers are too gung-ho.

History: Bertram was raised in a hard working conservative environment. He struck it rich when he found rare goods in large quantities. He tends to his Slave Trader job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and to get a good night's sleep

Ideals: Pacifist. Flaws: Insane, Insomniac. Bonds: Job, Rich. Occupation: Slave Trader

Voice: Excited and jittery

Attributes [hide]

Bertram Norton, Male Human Commoner 7
Medium (5'2") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 21 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)6 (-2) 13 (+1)14 (+2)
Skills Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 12000 sp.


Social Check DCs


Arnold Garfield, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is greying and his face has many wrinkles. He wears round tiny glasses practically rammed into his face.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised by priests from a young age. His parents enrolled him in a Wizard school at a young age so that he could practice his arcane talents. He used his abilities to travel the world and help people.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Philantrophist, Gifted. Bonds: Attractive, Religious, Mentor. Occupation: Jeweler

Voice: French accent

Attributes [hide]

Arnold Garfield, Male Human Wizard 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 22 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)12 (+1) 18 (+4)7 (-2)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12433

Possessions: 10000 cp. Red spinel (160 gp). Smoky quartz (60 gp). Deep blue spinel (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dean Stanford, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is auburn and very short. His eyes are hazel and he is always smoking a pipe.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born to a Soapmaker, his father struggled to pay the bills. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Dean took refuge in the large cave and found the beat up bastard sword and armor he uses now. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is a bit of a kleptomaniac; and retire the richest man in the north

Ideals: Entrepeneur. Flaws: Ugly, Disease. Bonds: Poor, Nature. Occupation: Tailor

Voice: Pronounces difficult words wrong

Attributes [hide]

Dean Stanford, Male Human Commoner 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)14 (+2) 8 (-1)12 (+1)
Skills Insight +1, Nature +4
Senses Passive Perception 9
Languages Common, Goblin, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. 1 Half-Plate.


Social Check DCs


Chad Blankley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears a blue tunic with black highlights, and long white pants that bunch up around his shoes, marred by teas. His hair is short and silver. His eyes are likewise blue.

Personality: He acts crazy and hedonistic. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Expand his business; and he's repulsed by the pc

Flaws: Ugly, Hedonist, Antagonistic, Disease. Bonds: Rich, Job. Occupation: Gardener

Voice: Jittery and nervous

Attributes [hide]

Chad Blankley, Male Human Warrior 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 11 (+0)11 (+0) 17 (+3)14 (+2)
Skills Arcana +2, Sleight of Hand +1
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 60 pp. 1 Half-Plate.


Social Check DCs


Randal Mitchell, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a custom-built plate barding that's adorned with violet lining and desert motifs. His hair is greying and his face has many wrinkles. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Randal enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born to loving parents in a slum to the east. He was an athlete and attended two major summer competitions. He never won. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Balancing his hectic life and new Baker responsibilities is difficult; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Shy, Hedonist. Bonds: Poor. Occupation: Baker

Voice: Soothing and warm

Attributes [hide]

Randal Mitchell, Male Human Ranger 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)15 (+2) 13 (+1)12 (+1)
Skills Medicine +3, Performance +3
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1 Minor magic item.


Social Check DCs

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