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NPC Generator

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Advanced [show]


Randal Washington, Male Human [Permalink]

Personal [hide]

Description: A 6'6" western man, he wears silk and lounges about seductively. His hair is white and curly. His green eyes dart from person to person.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He enjoys reading and quiet.

History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Ideals: Philantrophist, Logical, Fighting. Bonds: Attractive, Rich. Occupation: Performer

Voice: Old thin voice

Attributes [hide]

Randal Washington, Male Human Fighter 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)12 (+1) 13 (+1)11 (+0)
Skills Arcana +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. Banded agate (9 gp). Malachite (9 gp). 1 Half-Plate.


Social Check DCs


Geoffrey Warwick, Male Human [Permalink]

Personal [hide]

Description: This man wears a well pressed and immaculate suit (or dress). He is muscular with a powerful set of arms. His blonde hair is matted, messy, and big. His eyes are violet and catlike.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is lazy and tries to find solutions quickly.

History: He was born in the north. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly, Shy, Lazy. Bonds: Immigrant. Occupation: Architect

Voice: Speaks through clenched teeth

Attributes [hide]

Geoffrey Warwick, Male Human Bard 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)12 (+1) 14 (+2)7 (-2)
Skills Deception +0, Intimidation +0
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 3200 sp.


Social Check DCs


Wymar Clinton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man dresses well, wearing black shirts, loose pants, and blazers most of the time. He has styled his chestnut hair well, parting it to the right. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He can speak with the recently deceased. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Wymar was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Brilliant and gifted he never wanted to apply himself. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Gifted, Justice. Bonds: Attractive, Poor, Adventurer. Occupation: Dilettante

Voice: Mumbles to self between sentences

Attributes [hide]

Wymar Clinton, Male Human Sorcerer 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)9 (-1) 15 (+2)15 (+2)
Skills Acrobatics +5, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Adelard Gladstone, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears dull brown sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hand crossbow, just in case. His brown hair is matted, messy, and big. He has a dull look in his violet eyes.

Personality: He speaks before he thinks and is too direct. He has all his life been fascinated with music.

History: He was always a brilliant, if unscrupulous mind. He moved from fad to fad and when he turned 15 he discovered music. He is untrained/undisciplined, which makes him dangerous.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Artistic, Logical. Flaws: Ugly, Impulsive, Insane. Occupation: Priest

Voice: Relaxed voice

Attributes [hide]

Adelard Gladstone, Male Human Adept 7
Medium (5'5") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 25 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 9 (-1)10 (+0) 13 (+1)12 (+1)
Skills Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lance Westcott, Male Human [Permalink]

Personal [hide]

Description: An older man who wears dark leathers with embroidery, he is not a threatening figure. He has a long golden beard with little hanging trinkets. He has several tiny sapphire earrings on each ear.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: From birth he was tutored by a cruel and relentless mentor. There was a wharf not far from home where he often wandered off to fish. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Ideals: Joker, Gifted. Bonds: Rich, Mentor, Nature. Occupation: Blacksmith

Voice: Soft and mumbly

Attributes [hide]

Lance Westcott, Male Human Commoner 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 8 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 9 (-1)15 (+2) 19 (+4)13 (+1)
Skills Insight +6, Sleight of Hand +2
Senses Passive Perception 14
Languages Common, Orc, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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