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NPC Generator

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Advanced [show]


Manfred Ansley, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a tan coat. His attire stands in sharp contrast to his sword, which is beautifully polished and possesses an ornate carving of a card on it. He keeps his red hair in a pixie cut. His eyes are gray and he is always smoking a pipe.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He does not trust anyone and sleeps with one eye open.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He hasn't been sleeping well lately.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Flaws: Shy, Insomniac. Bonds: Rich, Military, Adventurer. Occupation: Shepherd

Voice: Whispers

Attributes [hide]

Manfred Ansley, Male Human Monk 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 7
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 10 (+0)5 (-3) 13 (+1)15 (+2)
Skills Acrobatics +0, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +0 / 2d4-3, Grapple +5

Possessions: 600 gp. Moonstone (20 gp). Rose (20 gp). Alexandrite (600 gp).


Social Check DCs


Adam Winthrop, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man dresses well, wearing green shirts, loose pants, and blazers most of the time. His red hair is lengthy and is close to two feet long. He has a dull look in his gray eyes.

Personality: A skeptical and narcissistic man, Adam's first love is himself. His second love is also himself. He never wears the same outfit twice, unless he absolutely has to.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When money was particularly tight he was walking through alleys when he overheard a Carpenter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has never given up on his music dream.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Impeccable, Artistic. Flaws: Disease. Bonds: Attractive, Poor. Occupation: Carpenter

Voice: Slurs words

Attributes [hide]

Adam Winthrop, Male Human Sorcerer 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)13 (+1) 13 (+1)11 (+0)
Skills Arcana +3, History +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 300 gp.


Social Check DCs


Godfrey Sutherland, Male Human [Permalink]

Personal [hide]

Description: 5'4" and muscular, this eastern man wears tattered old clothes. His golden hair, when down, is lengthy. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born to a pair of adventurers, Godfrey grew up listening to his mother's many stories. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer. Occupation: Dilettante

Voice: American accent

Attributes [hide]

Godfrey Sutherland, Male Human Paladin 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)13 (+1) 14 (+2)17 (+3)
Skills Nature +3, Survival +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 20000 cp.


Social Check DCs


Ernest Kent, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears silk and lounges about seductively. His tied-back hair is blonde. His hazel eyes dart from person to person.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. A true patriot, Ernest would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: A powerful necromancer made him what he is. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He is untrained/undisciplined, which makes him dangerous.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Insane. Bonds: Attractive, Military, Mentor. Occupation: Hunter

Voice: Speaks with back of mouth

Attributes [hide]

Ernest Kent, Male Human Adept 8
Medium (5'6") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 48 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)12 (+1) 12 (+1)11 (+0)
Skills Animal Handling +4, Religion +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 500 gp.


Social Check DCs


Wymar Snowdon, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His silver hair is braided into rings. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: Wymar wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... He is able to make almost anything out of random pieces of junk.

History: Born to a pair of adventurers, Wymar grew up listening to his mother's many stories. Brilliant and gifted he never wanted to apply himself. He hasn't been sleeping well lately.

Motivation: Meet up once more with his childhood friend; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Disciplined, Gifted. Flaws: Insomniac. Bonds: Adventurer, Debt. Occupation: Bather

Voice: Creaky witch voice

Attributes [hide]

Wymar Snowdon, Male Human Bard 7
Medium (6'5") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 42 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)13 (+1) 14 (+2)12 (+1)
Skills Nature +4, Performance +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 400 gp. Alexandrite (1200 gp). Smoky quartz (60 gp). Iolite (60 gp). Fiery yellow corundum (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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