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Advanced [show]


Bernard Beckwith, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears suspenders and tan workpants. His shirt is violet, and he wears a heavy tan leather apron most of the time. He is tall, broad shouldered and powerfully built. His brown hair is lengthy. He is baby faced.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He invites people to come help in his community garden.

History: He was born in the south. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Soapmaker. He has drifted from career to career and currently works as a Soapmaker.

Motivation: He has money and likes to spend it; and wants to open a new tavern

Ideals: Joker, Philantrophist. Bonds: Immigrant, Job, Rich. Occupation: Soapmaker

Voice: Speaks through clenched teeth

Attributes [hide]

Bernard Beckwith, Male Human Adept 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)11 (+0) 15 (+2)9 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 600 gp.


Social Check DCs


Odo Richie, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a worn and beaten armor. He sports a long silver beard, and similarly colored long hair. His gray eyes peer out from beneath his feathered brown hat.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in the west to a Brewer, Odo learned a great deal about his father's area of expertise. In his 18th year, his parents were killed by a giants raid, leaving Odo alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by giants. Odo was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Impeccable. Flaws: Fearful. Bonds: Adventurer, Job, Enemies. Occupation: Brewer

Voice: Middle-eastern accent

Attributes [hide]

Odo Richie, Male Human Cleric 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)11 (+0) 16 (+3)13 (+1)
Skills History +2, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 400 sp. Deep green spinel (40 gp). Rich purple corundum (600 gp).


Social Check DCs


Roger Warwick, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He tends to wear a large black jacket. Beneath his clothing is a huge mess of scar tissue. His white hair is lengthy. His eyes are hazel and catlike.

Personality: He is a Armorer first and foremost. He believes firmly that knowledge should be universal. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was raised in a plains tribe. He found a children's book about a Human Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He inherited the family business which he has now maintained for 3 years.

Motivation: Sabotage a competitor; and he's looking for his big break

Ideals: Optimist. Bonds: Slave, Job, In love, Nature, Adventurer. Occupation: Armorer

Voice: Old Prospector

Attributes [hide]

Roger Warwick, Male Human Sorcerer 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)6 (-2) 15 (+2)16 (+3)
Skills Insight +4, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Ernest Windsor, Male Human [Permalink]

Personal [hide]

Description: He wears a black tunic with pastel highlights, and long tan pants that bunch up around his shoes, and carries rapiers. He wears a deerstalker hat to cover his moderate length black hair. He wears crescent spectacles with a black brim.

Personality: Ernest speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born in the west to a Roofer, Ernest learned a great deal about his mother's area of expertise. A gifted student he started as a Fortune-teller, but he got bored and became a Roofer. He is searching for what he claims is his rightful reward.

Motivation: To unite with his sister; and a need for knowledge about a nearby landmark

Ideals: Fighting, Impeccable. Flaws: Impulsive. Bonds: Job, Adventurer, Family. Occupation: Roofer

Voice: Australian accent

Attributes [hide]

Ernest Windsor, Male Human Commoner 6
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 38 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 19 (+4)14 (+2) 14 (+2)12 (+1)
Skills Athletics +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Draconic, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4

Possessions: Black pearl (700 gp). Amethyst (120 gp). Violet garnet (700 gp). 1 Minor magic item.


Social Check DCs


Roger Whitby, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. With bright chestnut hair and a scraggly beard. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. The war was a terrible time for him, and Roger does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born to a Fletcher, his mother struggled to pay the bills. When Roger reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently he has begun working with bootleggers and crooks.

Motivation: He feels kind of lost in life; and he wants nothing more than to rejoin the army

Ideals: Optimist. Flaws: Depressed. Bonds: Attractive, Military, Poor. Occupation: Sculptor

Voice: Russian accent

Attributes [hide]

Roger Whitby, Male Human Adept 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)11 (+0) 16 (+3)15 (+2)
Skills Athletics +6, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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