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Advanced [show]


Solomon Asheton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing the road beaten gear of a warrior. He has a very tight haircut. He wears an eyepatch.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Courier arts, while his mother instructed him in etiquette, music and courtly manner. A gypsy cursed him at a young age, leading to his ugly appearance. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Solomon was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: Someone believes him a fraud.

Ideals: Fighting, Athletic, Joker. Flaws: Ugly. Bonds: Enemies, Rich. Occupation: Courier

Voice: Hollow voice

Attributes [hide]

Solomon Asheton, Male Human Bard 6
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 23 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)14 (+2) 11 (+0)9 (-1)
Skills Stealth +5
Senses Passive Perception 10
Languages Common, Undercommon, Celestial
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: Freshwater pearl (16 gp). Deep blue spinel (300 gp). Blue quartz (16 gp). 1 Minor magic item.


Social Check DCs


John Langdon, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He tends to wear a green poncho over his likewise colored trousers and shirt. He wears his blonde hair down. His fierce blue eyes like to dwell on things.

Personality: He is extraordinarily eccentric. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born to a pair of adventurers, John grew up listening to his father's many stories. He found a children's book about a Human Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To prove his worth to the world; and find a way to reverse the transformation of his brother

Flaws: Insane, Antagonistic, Impulsive. Bonds: Family, Adventurer. Occupation: Dilettante

Voice: American accent

Attributes [hide]

John Langdon, Male Human Ranger 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 14 (+2)8 (-1) 11 (+0)9 (-1)
Skills Animal Handling +2, Persuasion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Thomas Nash, Male Human [Permalink]

Personal [hide]

Description: He wears a violet feathered hat and violet clothes. His hair is greying and his face has many wrinkles. This green eyed easterner is not easily forgotten.

Personality: He is business-like. He takes instructions and follows them to the letter. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Commoner school at a young age so that he could practice his druidic talents. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Thomas was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: Wants to have a good time and be beloved; and obtaining odd cultural human artifacts is his passion

Ideals: Professionalism, Extrovert, Gifted, Optimist. Bonds: Adventurer, Enemies. Occupation: Shipwright

Voice: Dutch accent

Attributes [hide]

Thomas Nash, Male Human Commoner 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)12 (+1) 8 (-1)10 (+0)
Skills Acrobatics +5, Survival +2
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Gunter Clifton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His red hair is long and unkept. His eyes, though not visible through his cowl, are violet.

Personality: A deeply religious man he believes everything happens for a reason. A true patriot, Gunter would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Gunter hails from a village terrorized by giants. He moved from fad to fad and when he turned 15 he discovered poetry. He has never given up on his poetry dream.

Motivation: His religion dominates his actions; and someone believes him a fraud

Ideals: Artistic. Flaws: Ugly. Bonds: Religious, Military, Enemies. Occupation: Cook

Voice: Jamaican accent

Attributes [hide]

Gunter Clifton, Male Human Warlock 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)13 (+1) 15 (+2)10 (+0)
Skills Deception +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hunter Cornish, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He has a large white mantle and cape that has been intricately interwoven into his green robe. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes are passionate and lively.

Personality: He exudes charisma. He is a tour de force of persuasion. He is frequently practicing swordplay.

History: Hunter was born the youngest of three triplets. Hunter abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Doesn't want to be a Hunter and was forced into it by his family.

Ideals: Athletic. Bonds: Attractive, Military, Family, Adventurer. Occupation: Hunter

Voice: Speaks with lips pursed

Attributes [hide]

Hunter Cornish, Male Human Warrior 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)15 (+2) 11 (+0)10 (+0)
Skills Persuasion +2, Religion +4
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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