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NPC Generator

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Advanced [show]


Ernest Snowdon, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears suspenders and black workpants. His shirt is white, and he wears a heavy black leather apron most of the time. His hair, while still mostly white, has prominent grey streaks. This brown eyed southerner is not easily forgotten.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Shy. Bonds: Attractive, Slave, Family. Occupation: Mayor

Voice: Hard of hearing, loud

Attributes [hide]

Ernest Snowdon, Male Human Fighter 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)12 (+1) 8 (-1)5 (-3)
Skills Athletics +4, Stealth +4
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4

Possessions: 90 pp. 1 Disguise kit. 1 Silk rope.


Social Check DCs


Gunter Brownrigg, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears silk and lounges about seductively. His black hair, when down, is lengthy. His eyes are a pleasant brown.

Personality: Aggressive, abrasive, and angry, Gunter embodies much of what other species detest in the Humans. He has a small toy that he constantly fidgets with.

History: Born in the east his family was never financially stable. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally

Flaws: Antagonistic, Insane, Addict. Bonds: Attractive, Poor. Occupation: Shoemaker

Voice: Aggressive tone

Attributes [hide]

Gunter Brownrigg, Male Human Bard 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 12 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)16 (+3) 7 (-2)7 (-2)
Skills Arcana +5, Nature +5
Senses Passive Perception 8
Languages Common, Abyssal, Orc, Druidic
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 500 gp. 1 Superior lock. 1 Masterwork Thieves’ tools. 1 Good lock. 1 Good lock.


Social Check DCs


Peter Kimberley, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized brown coat. He carries a battered scimitar and tarnished crossbow as well. His brown hair is braided into rings. He wears round tiny glasses practically rammed into his face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He does not believe in violence as a means to an end. He is a dedicated Mercenary but believes his peers are too gung-ho.

History: When he was but 4 years old his parents immigrated from the west. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting, Pacifist. Bonds: Immigrant, Adventurer. Occupation: Mercenary

Voice: Russian accent

Attributes [hide]

Peter Kimberley, Male Human Ranger 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 8 (-1)13 (+1) 6 (-2)4 (-3)
Skills Intimidation -1, Persuasion -1
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1 Half-Plate. 1 Breastplate.


Social Check DCs


Richard Richie, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has styled his golden hair well, parting it to the left. His green eyes dart from person to person.

Personality: He is calm most of the time but flees social interaction. He always tries to repair and not replace. It was this mentality that drove him into the Seamstress business.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Richard took refuge in the ruined castle and found the beat up glaive and armor he uses now. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To settle down with his crush.

Ideals: Entrepeneur, Persistence. Flaws: Shy. Bonds: Nature, Has a crush. Occupation: Seamstress

Voice: Jamaican accent

Attributes [hide]

Richard Richie, Male Human Wizard 8
Medium (5'7") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 31 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 12 (+1)14 (+2) 10 (+0)14 (+2)
Skills Deception +5, Insight +3
Senses Passive Perception 10
Languages Common, Infernal, Celestial
Attacks Melee +7 / 2d10+4, Ranged +4 / 2d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344332

Possessions: 1200 gp.


Social Check DCs


Diggory Harlow, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he prefers to wear black pants and tee shirts, and is pretty ugly. He has shaved his head bald. His otherwise smooth face is marked with small tiny scars.

Personality: His tongue was cut out and he uses sign language. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has set out to sabotage the competition.

Motivation: His religion dominates his actions; and retire the richest man in the south

Ideals: Entrepeneur. Flaws: Ugly, Disease. Bonds: Religious, Job. Occupation: Weaver

Voice: Can't modulate volume

Attributes [hide]

Diggory Harlow, Male Human Ranger 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 15 (+2)12 (+1) 12 (+1)15 (+2)
Skills History +3, Nature +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 10 pp.


Social Check DCs

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