Everard Harlan, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears tight fitting clothing which further accentuates his frame and is in decent physical shape. His red hair is lengthy and is close to two feet long. He wears large thick round spectacles.
Personality: Calm and collected, he is a well trained Mayor. He does not trust anyone and sleeps with one eye open.
History: He was born in a small forest village. His childhood dream was to be a Slave Trader, but he was a colossal failure. He's also a talented Slave Trader, but doesn't like to broadcast it.
Motivation: He's repulsed by the PC; and sabotage a competitor
Flaws: Insomniac, Antagonistic. Bonds: Attractive, Job, Nature. Occupation: Mayor
Voice: Booming voice
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 12 (+1) | 8 (-1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1900 sp.
Hugh Warwick, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a blue cloak and cross-gartered tan stockings, and a wedding ring on his left hand. He wears a Stetson hat to hide his balding. He is very pretty but has cold, dead eyes.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a logical person and will generally grow upset if things defy logic and science.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Navigator. He has drifted from career to career and currently works as a Navigator.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Logical. Bonds: In love, Attractive, Job, Military. Occupation: Navigator
Voice: Eastern European accent
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 19 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 13 (+1) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Infernal, Terran
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +4
Possessions: 36000 sp. 1 Minor magic item.
Anselm Anderton, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he likes to wear ponchos typically of a light tan in addition to tight pants. His hair is always cut to a buzz. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born in the east, but his parents moved at a very young age to the north. He was an apprentice working in his mother's forge. He ran away from his former home and has been making his living as a Interpreter for the past few years.
Motivation: He's repulsed by the PC; and wants to open a new tavern
Ideals: Fighting. Flaws: Insomniac, Antagonistic. Bonds: Nature, Immigrant, Job. Occupation: Interpreter
Voice: High pitched, excited
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 11 (+0) | 10 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
Possessions: 800 gp.
Nicholas Lindsay, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears a deerstalker hat to cover his moderate length white hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He takes great joy in being the best Scribe in town.
History: He was raised in a white middle class family as the only child. He was an apprentice working in his mother's forge. He tends to his Scribe job now, and dutifully fulfills any obligations he has.
Motivation: He is greedy; and he is unsatisfied with his job
Ideals: Justice. Flaws: Insane, Mundane. Bonds: Rich, Job. Occupation: Scribe
Voice: Stutters
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 13 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 11 (+0) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnoll, Ignan
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 4 | 0 | 0 |
Possessions: Just what you see.
Dean Marston, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a small bristly mustache and wavy silver hair. His skin is flawless and his gray eyes scan people very quickly.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born in the north to a Apothecary, Dean learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Apothecary. He's since become an addict/alcoholic.
Motivation: He has passion for adventuring and risk.
Ideals: Joker. Flaws: Addict. Bonds: Attractive, Adventurer, Job. Occupation: Apothecary
Voice: Pirate accent
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 59 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 17 (+3) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnoll, Ignan
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 1 Minor magic item. 1 Minor magic item.
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