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Advanced [show]


Solomon Stapleton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears long strands of aquamarine and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears a Stetson hat to hide his balding. He has a tattooed face.

Personality: He likes to make people angry or surprised. He is used to getting what he wants. In part because he is a meticulous planner.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Through the years after Solomon was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Solomon's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Solomon and his spouse have recently divorced.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Athletic, Professionalism. Flaws: Antagonistic, Disease. Bonds: Rich. Occupation: Fletcher

Voice: Sounds elderly

Attributes [hide]

Solomon Stapleton, Male Human Adept 10
Medium (6'2") Human, Lawful Good (CR 10)
Armor Class 11
Hit Points 55 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)11 (+0) 11 (+0)6 (-2)
Skills Investigation +4, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 210 pp. Black pearl (1500 gp). Tiger eye turquoise (7 gp). Golden yellow topaz (1500 gp). Tiger eye turquoise (7 gp). Azurite (7 gp). Amethyst (160 gp). Alexandrite (1500 gp). 1 Minor magic item.


Social Check DCs


Gunter Barclay, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses well, typically a more casual-formal manner. He has brown hair. His half smiles and violet eyes are beguiling and draw you in.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Gunter was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. From his teen years he was always beautiful and desirable, so people have always doted on him. He now spends his time doing works of charity.

Motivation: Doesn't want to be a Sailor and was forced into it by his family; and to unite with his brother

Ideals: Athletic, Philantrophist. Bonds: Attractive, Family, Poor. Occupation: Sailor

Voice: Slow speaker

Attributes [hide]

Gunter Barclay, Male Human Adept 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 30 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 16 (+3)15 (+2) 12 (+1)9 (-1)
Skills Perception +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Infernal, Gnome
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 600 gp.


Social Check DCs


Geoffrey Wentworth, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair, while still mostly black, has prominent grey streaks. His green eyes dart from person to person.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a logical person and will generally grow upset if things defy logic and science.

History: He was always a brilliant, if unscrupulous mind. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world

Ideals: Logical, Gifted. Flaws: Antagonistic, Insane. Bonds: Attractive. Occupation: Locksmith

Voice: Speaks with squeezed throat

Attributes [hide]

Geoffrey Wentworth, Male Human Ranger 6
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 54 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 18 (+4)17 (+3) 10 (+0)13 (+1)
Skills Deception +4, Nature +6
Senses Passive Perception 10
Languages Common, Goblin, Druidic, Ignan
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 8000 sp. Blue sapphire (1100 gp). Iolite (50 gp). 1 Minor magic item.


Social Check DCs


Justin Staurheim, Male Human [Permalink]

Personal [hide]

Description: He wears bulky white painted plate armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is silver and very short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He misses his home and complains about the freezing weather, even in summer.

History: The child of eastern immigrants he idolized his father. Brilliant and gifted he never wanted to apply himself. He left for the east, certain he would find work there.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away.

Ideals: Passionate, Gifted. Flaws: Insomniac. Bonds: Attractive, Immigrant. Occupation: Junk Dealer

Voice: Speaks through clenched teeth

Attributes [hide]

Justin Staurheim, Male Human Adept 6
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 14
Hit Points 30 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 13 (+1)9 (-1) 9 (-1)7 (-2)
Skills Insight +2, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 30000 cp. Malachite (15 gp).


Social Check DCs


Hugh Blankley, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He prefers to wear violet pants and tee shirts. He wears a Stetson hat to hide his balding. His otherwise smooth face is marked with small tiny scars.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Hugh hails from a village terrorized by orcs. He dropped out of school before completing his studies. He now mingles about in high society.

Motivation: He's repulsed by the PC; and revenge

Ideals: Logical. Flaws: Antagonistic. Bonds: Rich, Enemies. Occupation: Spice Merchant

Voice: Slow speaker

Attributes [hide]

Hugh Blankley, Male Human Expert 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)13 (+1) 11 (+0)12 (+1)
Skills Acrobatics +5, Medicine +2
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +2

Possessions: 300 gp. 1 Breastplate.


Social Check DCs

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