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NPC Generator

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Advanced [show]


Anthony Yardley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he tends to wear a large black jacket. His golden hair is knotted and matted. His gray eyes dart from person to person.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He would rather hide behind his crafts than deal with other people.

History: His father raised him in a mountain cabin. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Optimist, Artistic. Flaws: Shy. Bonds: Nature, Adventurer, Job. Occupation: Stylist

Voice: Rhymes sentences (sorry)

Attributes [hide]

Anthony Yardley, Male Human Monk 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)15 (+2) 16 (+3)13 (+1)
Skills Arcana +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Infernal, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. 1 Climber’s kit. 1 Backpack.


Social Check DCs


Ralf Bentham, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He has the majority of his body covered in plate, marred by sweets. His chestnut hair has been sun bleached extensively. His eyes are amber and beady.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He takes great joy in being the best Mason in town.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with unlife at a very young age, Ralf has worked very hard to control his curse. He has achieved small success as a Mason.

Motivation: Expand his business; and he is unsatisfied with his job

Flaws: Ugly, Disease, Insomniac. Bonds: Job. Occupation: Mason

Voice: Creaky witch voice

Attributes [hide]

Ralf Bentham, Male Human Rogue 7
Medium (5'2") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 11 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 7 (-2)15 (+2) 15 (+2)10 (+0)
Skills Perception +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Terran, Druidic
Attacks Melee +1 / 2d8-2, Ranged +3 / 2d8+0, Grapple +0

Possessions: 9000 sp. 1 Minor magic item.


Social Check DCs


Reynard Marston, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a long, tan cloak, and sports empty pouches on his belt. He has a small bristly mustache and wavy brown hair. His eyes are likewise hazel.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born a particularly ugly child, much to the horror of his parents. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Assassin responsibilities is difficult; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Racist, Ugly. Bonds: Family, Job. Occupation: Assassin

Voice: Sounds elderly

Attributes [hide]

Reynard Marston, Male Human Wizard 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 13 (+1)10 (+0) 15 (+2)14 (+2)
Skills Athletics +0, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 100 gp. Jade (130 gp). Rhodochrosite (7 gp). Freshwater pearl (7 gp). 1 Everburning torch. 1 Alchemist’s fire. 1 Everburning torch. 6 Acid flasks.


Social Check DCs


Ernest Presley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears many layers of old clothing at all times and is in decent physical shape. His silver hair is cut short. His violet unseeing eyes seem to look past you.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He worked as a nervous Dilettante and found it very stressful. He's also a talented Carpenter, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Optimist. Flaws: Ugly, Disease, Depressed. Bonds: Poor, Job. Occupation: Dilettante

Voice: Spits and sputters

Attributes [hide]

Ernest Presley, Male Human Adept 7
Medium (6'6") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 39 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)14 (+2) 10 (+0)12 (+1)
Skills Deception +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Gnoll, Gnome
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 600 gp.


Social Check DCs


John Sherwood, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a white feathered hat and white clothes. His red hair and beard is wavy and long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: John was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother was a mechanic, and taught him how to fix just about anything. During his travels, John and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, John discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. John fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Wants a kiss; and to reunite with his old friends

Ideals: Entrepeneur, Persistence. Flaws: Disease. Bonds: Poor, Adventurer, Has a crush. Occupation: Knight

Voice: Rolls R's

Attributes [hide]

John Sherwood, Male Human Adept 6
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 17 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)7 (-2) 8 (-1)13 (+1)
Skills Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Solid gold idol (300 gp). 1 Minor magic item.


Social Check DCs

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