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Advanced [show]


Hubert Budd, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright brown suits and hats. He has a slight overbite and is overall scrawny. With a patchy golden beard and wild golden hair. His green unseeing eyes seem to look past you.

Personality: Hubert is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a small toy that he constantly fidgets with.

History: When he was but 6 years old his parents immigrated from the south. He helped his father out around the business and became quite the natural. He moves from town to town, unable to find a place to settle.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he'd like to take his coworkers down a peg

Ideals: Extrovert. Flaws: Disease, Addict. Bonds: Immigrant, Job, Debt. Occupation: Crown-heir

Voice: Sleepy voice

Attributes [hide]

Hubert Budd, Male Human Aristocrat 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 12 (+1)17 (+3) 11 (+0)11 (+0)
Skills Acrobatics +6, Medicine +2
Senses Passive Perception 10
Languages Common, Abyssal, Undercommon, Auran
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +2

Possessions: Just what you see.


Social Check DCs


Solomon Huxley, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tight fitting brown shirt and pants. His white hair is unkempt and raggedy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Prone to second guessing himself, he comes off as nervous. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Solomon hails from a village terrorized by goblins. When money was particularly tight he was walking through alleys when he overheard a Butcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and he wants revenge against goblins

Ideals: Logical. Flaws: Ugly, Shy. Bonds: Poor, Enemies. Occupation: Butcher

Voice: Squeaky

Attributes [hide]

Solomon Huxley, Male Human Adept 6
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 32 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 12 (+1)17 (+3) 9 (-1)8 (-1)
Skills Arcana +6
Senses Passive Perception 9
Languages Common, Gnome, Giant, Infernal
Attacks Melee +3 / 2d6+0, Ranged +1 / 2d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 sp.


Social Check DCs


Gerald Gresham, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He dresses in grey turtlenecks beneath a green coat with blue slacks. His silver hair is still thick. His violet unseeing eyes seem to look past you.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He works hard and plays hard.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. A freak accident while working with his Marshal mother left him crippled. He has never given up on his singing dream.

Motivation: Revenge; and to get a good night's sleep

Ideals: Artistic. Flaws: Ugly, Disease, Insomniac, Hedonist. Occupation: Server

Voice: Strong lisp

Attributes [hide]

Gerald Gresham, Male Human Cleric 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)16 (+3) 7 (-2)14 (+2)
Skills Intimidation +4, Medicine +0
Senses Passive Perception 8
Languages Common, Terran, Draconic, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 19000 cp.


Social Check DCs


Odo Conway, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. He has a auburn handlebar mustache and slicked back auburn hair. His eyes are a pleasant blue.

Personality: He exudes charisma. He is a tour de force of persuasion. He plays an instrument quite well.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He ran away from his former home and has been making his living as a Roofer for the past few years.

Motivation: To find somewhere to settle down; and sabotage a competitor

Ideals: Athletic, Artistic. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Roofer

Voice: Speaks with squeezed throat

Attributes [hide]

Odo Conway, Male Human Ranger 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 13 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 7 (-2)13 (+1) 13 (+1)11 (+0)
Skills History +4, Investigation +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 2000 sp. Rich purple corundum (1600 gp).


Social Check DCs


Gunter Ashley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a tan shirt with thin black vertical stripes and tan pants, and is pretty ugly. His hair, while still mostly red, has prominent grey streaks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Gunter grew up listening to his father's many stories. His father was a soldier and died while he was still young. Gunter was left his father's suit of armor and trained in its use and care. He has been saving his money to try and buy his sister's freedom.

Motivation: Regain custody of his son; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Insane. Bonds: Family, Adventurer, Military. Occupation: Sculptor

Voice: American accent

Attributes [hide]

Gunter Ashley, Male Human Wizard 9
Medium (6'3") Human, Chaotic Good (CR 9)
Armor Class 11
Hit Points 43 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)12 (+1) 7 (-2)15 (+2)
Skills Perception +1, Survival +1
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12444

Possessions: 2000 sp. Deep blue spinel (200 gp). Jasper (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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