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NPC Generator

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Advanced [show]


Tim Pickering, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears tattered old clothes. His hair is chestnut and curly. His thin eyebrows rest above his beady blue eyes.

Personality: Overbrimming with self-confidence, Tim isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barkeep work with an outfit from a few towns over. Barkeep work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: To be a Weaver again; and he'd like to take his coworkers down a peg

Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Immigrant, Job. Occupation: Barkeep

Voice: Soft and melodious

Attributes [hide]

Tim Pickering, Male Human Rogue 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)11 (+0) 10 (+0)15 (+2)
Skills Acrobatics +3, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Trey Dayton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears very tight pants and wife beaters, though occasionally he sports a black coat. Beneath his clothing is a huge mess of scar tissue. He wears his black hair down. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He acts crazy and hedonistic. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He got into the Blacksmith business at a young age. He was an apprentice working in his father's forge. He struck the Blacksmith job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Gifted, Fighting. Flaws: Hedonist. Bonds: Slave, Job. Occupation: Blacksmith

Voice: Hard of hearing, loud

Attributes [hide]

Trey Dayton, Male Human Wizard 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)8 (-1) 15 (+2)11 (+0)
Skills Animal Handling +5, Arcana +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp.


Social Check DCs


Alexandre Snowdon, Male Human [Permalink]

Personal [hide]

Description: This man wears a blue cloak and cross-gartered brown stockings. He is muscular with a powerful set of arms. He is bald on top and has large white tufts of hair around his ears. His thin eyebrows rest above his beady green eyes.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He comes from a rich eastern family. His father had invested heavily in several trade routes and wanted him to inherit them. He inherited the family business which he has now maintained for 10 years.

Motivation: To share knowledge with the world; and wants to open a new tavern

Ideals: Justice, Logical. Flaws: Ugly. Bonds: Rich, Job. Occupation: Ploughman

Voice: Rhymes sentences (sorry)

Attributes [hide]

Alexandre Snowdon, Male Human Ranger 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 31 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)14 (+2) 16 (+3)15 (+2)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Abyssal, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2 Antitoxin.


Social Check DCs


Gilbert Royston, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. He is baby faced.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He invites people to come help in his community garden.

History: Born to a Masseuse, his mother struggled to pay the bills. His parents enrolled him in a Rogue school at a young age so that he could practice his psionic talents. He used his abilities to travel the world and help people.

Motivation: His spouse's relatives view him with great suspicion; and to unite with his sister

Ideals: Athletic, Philantrophist, Gifted. Bonds: Poor, Family. Occupation: Priest

Voice: Posh accent

Attributes [hide]

Gilbert Royston, Male Human Rogue 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 12 (+1)15 (+2) 16 (+3)11 (+0)
Skills Arcana +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Draconic, Infernal
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp. An abacus with copper, silver and gold markers (50 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp).


Social Check DCs


Drogo Lindsey, Male Human [Permalink]

Personal [hide]

Description: He wears a brown wide-brimmed hat and brown clothes. He wears a wide-brimmed hat to hide his balding. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a font of random trivia from the lore and stories he has discovered

History: He got into the Shoemaker business at a young age. He helped his mother out around the business and became quite the natural. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature trident.

Motivation: To prove his worth to the world; and meet up once more with his childhood friend

Ideals: Persistence, Logical. Flaws: Impulsive. Bonds: Job, Adventurer. Occupation: Shoemaker

Voice: Uses lots of figures of speech

Attributes [hide]

Drogo Lindsey, Male Human Barbarian 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)10 (+0) 13 (+1)12 (+1)
Skills Performance +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs

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