Shane Rutland, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is wearing a perfectly clean shirt and pair of pants. His brown hair is styled in orderly dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born into a rich family. Over the years he perfected his riding and shooting skills. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He desires power and/or immortality; and revenge
Flaws: Secretive. Bonds: Attractive, Adventurer, Rich, Nature, Enemies. Occupation: Mercenary
Voice: Creaky witch voice
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 11 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 11 (+0) | 9 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +1
Possessions: 100 gp. Hematite (8 gp). Silver pearl (110 gp).
Gilbert Bentley, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. His brown hair is kept up in a ponytail inside a small hat. His fair skin shows little sign of his aristocratic breeding.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: His father raised him in a mountain cabin. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Some 10 years later his spouse died after the birth of his son. Heartbroken, Gilbert never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: Wishes to resurrect an old love; and he is a bit of a kleptomaniac
Ideals: Optimist. Flaws: Secretive. Bonds: Attractive, In love, Nature. Occupation: Barrister
Voice: Sore throat, cough
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 8)
Armor Class 13
Hit Points 58 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 11 (+0) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
Possessions: 900 gp. A necklace of small pink pearls (1000 gp).
Chad Barlow, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a custom-built plate barding that's adorned with yellow lining and desert motifs. His hair is white, silky, and of moderate length. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He never swears and excessively uses polite adverbs when speaking. He is a great chef.
History: He was raised by priests from a young age. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Since then, he has sought to make the best of life.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Optimist, Gifted. Bonds: Attractive, Religious, Mentor. Occupation: Mason
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 9 (-1) | 11 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Kyle Marlee, Male Human [Permalink]
Personal [hide]
Description: He very much looks the part of a Knight. He carries a battered greataxe and tarnished bow as well. His hair is always cut to a buzz. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He speaks before he thinks and is too direct. He does not trust anyone and sleeps with one eye open.
History: He got into the Knight business at a young age. A gifted student he started as a Engraver, but he got bored and became a Knight. Recently the stress of being a Knight has made it difficult for him to sleep.
Motivation: He'd like to take his coworkers down a peg; and further expansion of business
Ideals: Fighting. Flaws: Ugly, Impulsive, Insomniac. Bonds: Job. Occupation: Knight
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 12 (+1) | 18 (+4) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon, Terran, Druidic, Aquan
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 800 gp.
Thomas Ryland, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears tan painted combat armor at almost all times. His white hair is drawn into a tight pony tail with a rose scrunchie. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: Thomas wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He is a Succubi in disguise. Brilliant and gifted he never wanted to apply himself. He is searching for what he claims is his rightful reward.
Motivation: He desires power and/or immortality.
Ideals: Disciplined, Gifted. Flaws: Shy. Bonds: Adventurer. Occupation: Interpreter
Voice: Timid voice
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 49 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 13 (+1) | 19 (+4) | 15 (+2) |
Senses Passive Perception 17
Languages Common, Auran
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 0 | 0 | 0 |
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!