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NPC Generator

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Advanced [show]


Peter Norton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears tight fighting clothing, which leaves very little to the imagination. He keeps his black hair in a pixie cut. He has gleaming, smiling blue eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He is the product a well kept family trust fund and as such has never really known need. Brilliant and gifted he never wanted to apply himself. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Peter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants revenge against dire rats; and a deep hatred of dire rats

Ideals: Fighting, Gifted. Bonds: Attractive, Enemies, Rich. Occupation: Armorer

Voice: Can't modulate volume

Attributes [hide]

Peter Norton, Male Human Aristocrat 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 14 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 4 (-3)13 (+1) 12 (+1)11 (+0)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4

Possessions: Just what you see.


Social Check DCs


Gilbert Lancaster, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing a long, brown cloak. His tied-back hair is auburn. His violet eyes are slightly larger than normal.

Personality: Eccentric and domineering, Gilbert will drive conversation. He does not trust anyone and sleeps with one eye open.

History: Born to a pair of adventurers, Gilbert grew up listening to his mother's many stories. Over the years he perfected his riding and shooting skills. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Extrovert. Flaws: Insomniac. Bonds: Adventurer, Nature. Occupation: Fortune-teller

Voice: Complex vocabulary, royal

Attributes [hide]

Gilbert Lancaster, Male Human Fighter 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)13 (+1) 12 (+1)12 (+1)
Skills Arcana +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Justin Gresham, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is perpetually draped in fineries, but all of this concealed by his earthly robes., and a wedding ring on his right hand. His red hair is knotted and matted. He has blue eyes.

Personality: He is a Engraver first and foremost. He believes firmly that knowledge should be universal. He is a bit of a xeno-phobe, disliking non-Humans.

History: Justin was born with his father's beautiful face. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Engraver. He tends to his Engraver job now, and dutifully fulfills any obligations he has.

Motivation: To be a Tanner again.

Flaws: Racist. Bonds: Attractive, In love, Job, Poor. Occupation: Engraver

Voice: Low and grunting

Attributes [hide]

Justin Gresham, Male Human Barbarian 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 23 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 10 (+0)16 (+3) 7 (-2)12 (+1)
Skills Acrobatics +5, Survival +0
Senses Passive Perception 8
Languages Common, Auran, Terran, Ignan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Sardonyx (20 gp). Red garnet (150 gp).


Social Check DCs


Percival Kendall, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He is well dressed, constantly wearing a black suit, grey shirt, and black tie. His whole body is exceptionally muscular. His black hair is drawn into a tight pony tail with a dagger scrunchie. He wears large thick round spectacles.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He left for the south, certain he would find work there.

Motivation: To get a good night's sleep; and he wants to meet his childhood hero

Ideals: Joker. Flaws: Sensitive, Disease, Insomniac. Bonds: Immigrant. Occupation: Barrister

Voice: Speaks like tongue is numb

Attributes [hide]

Percival Kendall, Male Human Sorcerer 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)14 (+2) 12 (+1)15 (+2)
Skills Deception +4, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Simon Morley, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is short and white. His blue eyes peer out from beneath his small green hat.

Personality: He is calm most of the time but flees social interaction. He also hits on women, regardless of circumstances.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Simon took refuge in the ruined castle and found the beat up axe and armor he uses now. Since then, he has sought to make the best of life.

Motivation: He is content; and he seems to be bored by most things

Ideals: Optimist. Flaws: Shy, Mundane. Bonds: Has a crush, Nature. Occupation: Engraver

Voice: Farmer accent

Attributes [hide]

Simon Morley, Male Human Ranger 6
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)15 (+2) 11 (+0)10 (+0)
Skills Animal Handling +3
Senses Passive Perception 10
Languages Common, Infernal, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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