Bernard Spaulding, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears rags and sports a simple walking cane. He has wavy silver hair. He has amber eyes and a violet hat with a green feather.
Personality: Confrontational and typically high on some drug or another. He enjoys reading and quiet.
History: He was born to loving parents in a slum to the south. After coming to the age of reason, Bernard took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Ideals: Logical, Gifted. Flaws: Addict. Bonds: Poor, Adventurer, Job. Occupation: Priest
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 12 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 500 gp.
Diggory Brixton, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. Beneath his clothing is a huge mess of scar tissue. His hair is greying and his face has many wrinkles. His eyes are brown and catlike.
Personality: He speaks before he thinks and is too direct. He has a minor phobia of water and hates getting wet.
History: Diggory was born in the east. At a young age he loved to build and create. A freak accident while working with his Sailor mother left him crippled. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He is currently in port desperately looking for someone to get him out; and to prove his worth to the world
Ideals: Persistence. Flaws: Impulsive, Fearful, Disease. Bonds: Slave. Occupation: Junk Dealer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 25 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 10 (+0) | 17 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
Possessions: 400 gp. Alexandrite (800 gp). Banded agate (16 gp). Chalcedony (20 gp). 1 Minor magic item.
William Hayes, Male Human [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. He has a slight overbite and is overall scrawny. His red hair is heavily combed to the left. His violet eyes are slightly larger than normal.
Personality: Eccentric and domineering, William will drive conversation. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: The child of a Engraver, who enjoyed hunting, William was taken on many hunting expeditions. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality
Ideals: Extrovert. Flaws: Antagonistic. Bonds: Nature, Rich, Adventurer. Occupation: Priest
Voice: Spanish accent
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 7)
Armor Class 8
Hit Points 28 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 11 (+0) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Giant, Elven
Attacks Melee +6 / 2d8+3, Ranged +1 / 2d8-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 2000 sp. Fire opal pendant on a fine gold chain (700 gp). Cloth of gold vestments (170 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). A necklace of small pink pearls (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Arnold Fidget, Male Human [Permalink]
Personal [hide]
Description: He wears a blue vest and prefers black and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. He carries a battered scythe and tarnished flail as well. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His eyes are violet.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He misses his home and complains about the freezing weather, even in summer.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Arnold reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Due to his spouse's obsession with being a Adventurer they were divorced and he won custody of their son. He worked as a Server, and he later adopted a second son.
Motivation: His relatives are trying to arrange a marriage; and wants to raise his children well
Ideals: Fighting. Flaws: Ugly. Bonds: Family, Immigrant, Military. Occupation: Server
Voice: Soft and melodious
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 22 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 14 (+2) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Orc, Goblin
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 |
Possessions: A life-sized copper and silver statuette of a cockatrice. (20 gp). Embroidered and bejeweled glove (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (2500 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). 1 Minor magic item.
Conrad Hornsby, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a tan costume with the symbols of his god on his torso, and is pretty ugly. With a patchy blonde beard and wild blonde hair. He wears crescent spectacles with a black brim.
Personality: He loves telling others what to do and how they should feel about things. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born at the edge of vast island. His mother had invested heavily in several trade routes and wanted him to inherit them. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is greedy; and money/treasure
Ideals: Opinionated, Joker. Flaws: Ugly. Bonds: Nature, Rich. Occupation: Layabout
Voice: Switch between two voices
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 40 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
Possessions: 60000 cp.
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