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NPC Generator

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Advanced [show]


Kyle Webley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a blue costume with the symbols of his god on his torso. His blonde hair is thinning but still full. His eyes are likewise violet.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He also hits on women, regardless of circumstances.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has achieved small success as a Dyer.

Motivation: He's attracted to the PC; and wants his loneliness to end

Ideals: Gifted. Flaws: Racist. Bonds: Job, Has a crush. Occupation: Dyer

Voice: Timid voice

Attributes [hide]

Kyle Webley, Male Human Cleric 8
Medium (5'6") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 65 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 18 (+4)8 (-1) 15 (+2)8 (-1)
Skills Arcana +2, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643320

Possessions: 500 gp. Azurite (8 gp). 1 Minor magic item.


Social Check DCs


Bernard Everly, Male Human [Permalink]

Personal [hide]

Description: An older man who prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, he is not a threatening figure. His golden hair is singed and shortened. His eyes, though not visible through his cowl, are blue.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was raised in a mountains tribe. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Since then, he has sought to make the best of life.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Optimist. Flaws: Ugly, Impulsive. Bonds: Rich, Nature. Occupation: Brewer

Voice: High pitched and raspy

Attributes [hide]

Bernard Everly, Male Human Expert 7
Medium (5'5") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 43 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)13 (+1) 17 (+3)9 (-1)
Skills Animal Handling +6, Intimidation +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 900 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Peter Mitchell, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His skin is fair and his fingers are delicate and long. His white hair is heavily combed to the left. His half smiles and brown eyes are beguiling and draw you in.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He also hits on women, regardless of circumstances.

History: He comes from a rich western family. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Peter took refuge in the large cave and found the beat up longbow and armor he uses now. He now mingles about in high society.

Motivation: Wants his loneliness to end; and he's attracted to the pc

Flaws: Insane. Bonds: Rich, Attractive, Nature, Has a crush. Occupation: Spy

Voice: Gruff and masculine

Attributes [hide]

Peter Mitchell, Male Human Druid 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)13 (+1) 13 (+1)15 (+2)
Skills Arcana +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 300 gp. Old masterpiece painting (1100 gp). Old masterpiece painting (1100 gp).


Social Check DCs


Robert Ashton, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'3" and wears a lot of dark rich colors, with gold accents. His hair is always cut to a buzz. He has gleaming, smiling violet eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He is content; and he wants to get laid

Ideals: Disciplined, Entrepeneur. Flaws: Mundane. Bonds: Attractive, Has a crush. Occupation: Glassblower

Voice: Low rumbling, strings words together

Attributes [hide]

Robert Ashton, Male Human Bard 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)13 (+1) 13 (+1)7 (-2)
Skills Deception +0, Investigation +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Theodoric Melancon, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He keeps his golden hair in a pixie cut. This blue eyed northerner is not easily forgotten.

Personality: Theodoric is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is obsessed with a lost civilization.

History: He was born several months after his mother was called into army service. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scythe.

Motivation: An old rival family wants him found.

Ideals: Extrovert. Bonds: Adventurer, Military, Family. Occupation: Farmer

Voice: Breathy voice

Attributes [hide]

Theodoric Melancon, Male Human Druid 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 8 (-1)11 (+0) 15 (+2)11 (+0)
Skills Investigation +3, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 300 gp. Jet (140 gp). Chalcedony (70 gp). Blue quartz (10 gp). Malachite (10 gp).


Social Check DCs

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