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NPC Generator

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Advanced [show]


Dean Davenport, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His red hair is braided into rings. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Dean was born with his father's beautiful face. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he is terrified, and will act out of fear

Flaws: Antagonistic, Fearful, Insomniac. Bonds: Rich, Attractive. Occupation: Actor

Voice: Slow speaker

Attributes [hide]

Dean Davenport, Male Human Monk 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 30 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)15 (+2) 17 (+3)11 (+0)
Skills History +5, Survival +6
Senses Passive Perception 13
Languages Common, Druidic, Terran
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 10000 cp.


Social Check DCs


Tim Van Es, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who likes to wear ponchos typically of a light tan in addition to tight pants. His black hair is still thick. His thin eyebrows rest above his beady blue eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Tim hails from a village terrorized by illithids. In his 13th year, his parents were killed by a illithids raid, leaving Tim alone in the world. After a stint in an orphanage, he was adopted. Recently the stress of being a Butcher has made it difficult for him to sleep.

Motivation: Retire the richest man in the north; and many illithids want him driven away

Ideals: Professionalism, Entrepeneur. Flaws: Ugly, Insomniac. Bonds: Job, Enemies. Occupation: Butcher

Voice: Breathy voice

Attributes [hide]

Tim Van Es, Male Human Bard 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 12 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)14 (+2) 13 (+1)8 (-1)
Skills Persuasion +2
Senses Passive Perception 11
Languages Common, Abyssal, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 500 gp. Fire opal (1300 gp). Rhodochrosite (4 gp). Blue star sapphire (1300 gp).


Social Check DCs


Bertram Merton, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'1" and is well dressed, constantly wearing a green suit, grey shirt, and pastel tie. His golden hair is drawn into a tight pony tail with a card scrunchie. He wears an eyepatch.

Personality: Eccentric and domineering, Bertram will drive conversation. He plays an instrument quite well.

History: He was born in a small island village. After coming to the age of reason, Bertram took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Further expansion of business; and he is compelled to act according to his religious beliefs

Ideals: Extrovert, Artistic, Gifted. Flaws: Ugly. Bonds: Nature. Occupation: Interpreter

Voice: Soothing and warm

Attributes [hide]

Bertram Merton, Male Human Commoner 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)11 (+0) 12 (+1)10 (+0)
Skills Medicine +3, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. Peridot (20 gp). 1 Minor magic item.


Social Check DCs


Heward Birkenhead, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a custom-built plate barding that's adorned with white lining and desert motifs, and a wedding ring on his right hand. He has styled his blonde hair well, parting it to the right. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is harsh and unforgiving.

History: Heward hails from a village terrorized by drow. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He got away from his former life and has fallen to alcoholism.

Motivation: Many drow want him driven away; and a deep hatred of drow

Ideals: Philantrophist. Flaws: Addict, Antagonistic. Bonds: In love, Enemies. Occupation: Mercenary

Voice: Complex vocabulary, royal

Attributes [hide]

Heward Birkenhead, Male Human Expert 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)11 (+0) 12 (+1)16 (+3)
Skills Animal Handling +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 10000 cp.


Social Check DCs


Ralf Darby, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is typically in his Gardener uniform. His black hair is cut jaggedly and amateurishly. His fierce hazel eyes like to dwell on things.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Ralf is combative with any and all who dare try his patience in the slightest.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He left for the east, certain he would find work there.

Motivation: Sabotage a competitor; and he's repulsed by the pc

Ideals: Justice. Flaws: Antagonistic. Bonds: Job, Immigrant, Military. Occupation: Gardener

Voice: Hollow voice

Attributes [hide]

Ralf Darby, Male Human Cleric 6
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)9 (-1) 13 (+1)4 (-3)
Skills Acrobatics +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs

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