Justin Soames, Male Human [Permalink]
Personal [hide]
Description: An older man who wears dark leathers with embroidery, he is not a threatening figure. His hair is black and curly. His half smiles and green eyes are beguiling and draw you in.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born in the north, but his parents moved at a very young age to the east. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: He's repulsed by the PC; and he's repulsed by the pc
Flaws: Shy, Antagonistic. Bonds: Attractive, Mentor, Immigrant. Occupation: Fisher
Voice: Sensual and smooth
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 10 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 7 (-2) | 8 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 400 gp.
Theobald Eastoft, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a brown coat over a grey low-cut shirt, and a broad hat upon his head. He has no hair. His hazel eyes dart from person to person.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Meet up once more with his childhood friend; and he's looking for his big break
Ideals: Fighting. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Adventurer. Occupation: Body Guard
Voice: Timid voice
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 41 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 12 (+1) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +1 / 2d8-2, Ranged +2 / 2d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 600 gp. Jet (40 gp). Alexandrite (1500 gp). Banded agate (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bertram Everleigh, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is always cut to a buzz. He wears a mask on his face.
Personality: Abrasive and pushy, he has a hard time making friends. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: The child of northern immigrants he idolized his mother. Because his mother participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his father from journeying north to reunite his family. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: A strong sense of loyalty to Human people; and sabotage a competitor
Flaws: Antagonistic, Racist. Bonds: Rich, Immigrant, Enemies, Job. Occupation: Jeweler
Voice: Uses sign language
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 13 (+1) | 18 (+4) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 3000 cp. Rich purple corundum (1200 gp). Coral (150 gp). Deep blue spinel (1000 gp). Sardonyx (80 gp).
Reynard Winchester, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a tight fitting tan shirt and pants. His hair is cut close to his head. His face is scarred and worn.
Personality: A skeptical and narcissistic man, Reynard's first love is himself. His second love is also himself. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was raised by priests from a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove his worth to the world.
Ideals: Impeccable. Flaws: Ugly, Impulsive. Bonds: Religious, Mentor. Occupation: Body Guard
Voice: Scottish accent
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 20 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 3 |
Possessions: 200 gp. 1 Minor magic item.
Patrick Kinsley, Male Human [Permalink]
Personal [hide]
Description: This man is wearing a tight red one piece outfit complete with pants, hood, and a cape, and sports empty pouches on his belt. He has a golden handlebar mustache and slicked back golden hair. His hazel unseeing eyes seem to look past you.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: He was born at the edge of vast mountains. A freak accident while working with his Sailor mother left him crippled. He has since lost track of the people in his past.
Motivation: To reunite with his absent mother; and doesn't want to be a stableman and was forced into it by his family
Ideals: Artistic. Flaws: Disease, Shy. Bonds: Family, Nature. Occupation: Stableman
Voice: Thin and wheezing
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 5 (-3) | 13 (+1) | 17 (+3) | 8 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Orc, Sylvan, Terran
Attacks Melee +5 / 1d8+3, Ranged -1 / 1d8-3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 sp. 1 Healer’s kit. 1 Simple lock.
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