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NPC Generator

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Advanced [show]


Guy Thorpe, Male Human [Permalink]

Personal [hide]

Description: He wears a black costume with the symbols of luck on his torso, and carries hammers. His hair is greying and his face has many wrinkles. He tend to wears goggles to shield his eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He enjoys reading and quiet.

History: His parents moved while he was still in utero so he is the first generation to be born here. His druidic abilities were realized during a raid on his village. He left for the south, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Logical, Gifted. Bonds: Job, Immigrant. Occupation: Hunter

Voice: Eastern European accent

Attributes [hide]

Guy Thorpe, Male Human Sorcerer 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)14 (+2) 12 (+1)16 (+3)
Skills Athletics +5, Performance +6
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366400

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Henry Bradly, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a blonde handlebar mustache and slicked back blonde hair. His skin is flawless and his gray eyes scan people very quickly.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He always tries to repair and not replace. It was this mentality that drove him into the Shepherd business.

History: He was born at the edge of vast island. Over the years he perfected his riding and shooting skills. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To be a Sage again.

Ideals: Persistence. Flaws: Antagonistic. Bonds: Poor, Attractive, Nature. Occupation: Shepherd

Voice: Scratchy, weak

Attributes [hide]

Henry Bradly, Male Human Ranger 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)12 (+1) 15 (+2)15 (+2)
Skills Deception +4, Nature +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp. Black pearl (400 gp). White pearl (70 gp). 1 Masterwork Common Melee.


Social Check DCs


Ralf Watson, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and likes to wear red tank tops with pastel pants. He has a long black beard with little hanging trinkets. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He pushes his goals aggressively. He is also a coward if confronted.

History: Ralf lived on a farm with his mother, near the main road leading to a nearby town. His parents enrolled him in a Druid school at a young age so that he could practice his divine talents. He was granted divine powers by his dying brother.

Motivation: His relatives are trying to arrange a marriage; and he feels threatened by others

Ideals: Gifted. Flaws: Ugly, Depressed, Fearful. Bonds: Family. Occupation: Layabout

Voice: Ums and uhs a lot

Attributes [hide]

Ralf Watson, Male Human Druid 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 37 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)5 (-3) 11 (+0)8 (-1)
Skills Insight +2, Persuasion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 13000 cp.


Social Check DCs


Wymar Mori, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is dressed in a clean tan cloak covering his clean studded leather. His whole body is exceptionally muscular. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His face is scarred and worn.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is skeptical of what others tell him and is slow to trust.

History: Born to a pair of adventurers, Wymar grew up listening to his father's many stories. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break.

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Immigrant, Adventurer. Occupation: Mayor

Voice: Raspy

Attributes [hide]

Wymar Mori, Male Human Warrior 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 6 (-2)18 (+4) 12 (+1)14 (+2)
Skills History +6, Investigation +6
Senses Passive Perception 11
Languages Common, Orc, Infernal, Terran, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 45000 sp.


Social Check DCs


Miles Livingstone, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. With a patchy chestnut beard and wild chestnut hair. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. A true patriot, Miles would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Miles was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Doctor. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is compelled to act according to his religious beliefs; and balancing his hectic life and new doctor responsibilities is difficult

Flaws: Depressed, Insane. Bonds: Attractive, Military, Job, Religious. Occupation: Doctor

Voice: German accent

Attributes [hide]

Miles Livingstone, Male Human Warlock 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)17 (+3) 10 (+0)16 (+3)
Skills Investigation +6
Senses Passive Perception 10
Languages Common, Druidic, Gnoll, Halfling
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432220000

Possessions: 6000 sp. Peridot (20 gp). Moonstone (20 gp). Sard (20 gp). Jet (50 gp).


Social Check DCs

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