John Windsor, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'4" and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His left hand appears badly burned and disfigured. He sports a flattop hair cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Disciplined, Professionalism. Flaws: Ugly. Bonds: Rich. Occupation: Butcher
Voice: French accent
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 7 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 6 (-2) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +5
Possessions: 1000 gp.
Ralf Paxton, Male Human [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He carries a battered hand crossbow and tarnished sickle as well. With a patchy black beard and wild black hair. His eyes are a pleasant blue.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He always tries to repair and not replace. It was this mentality that drove him into the Seamstress business.
History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army
Ideals: Fighting, Persistence. Bonds: Poor, Attractive, Military. Occupation: Seamstress
Voice: Smooth and feminine
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 42 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 15 (+2) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Draconic, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 700 gp.
Cory Windsor, Male Human [Permalink]
Personal [hide]
Description: A 6'1" northern man, he wears a yellow costume with the symbols of the four houses of cards on his torso. His red hair is slicked back into a classic pompadour. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does not trust anyone and sleeps with one eye open.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was taken as a slave by a traveling circus and forced to perform He hasn't been sleeping well lately.
Motivation: To get a good night's sleep.
Flaws: Antagonistic, Insomniac. Bonds: Attractive, Military, Slave. Occupation: Bather
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 26 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 17 (+3) | 10 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 300 gp.
Adam Clapham, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He is portly but not overly obese. He wears a Stetson hat to cover his moderate length chestnut hair. He has gleaming, smiling amber eyes.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He cannot resist a sob story and will often dote over anyone who has one.
History: Adam lived on a farm with his mother, near the main road leading to a nearby town. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Due to his spouse's obsession with being a Roofer they were divorced and he won custody of their daughter. He worked as a Soapmaker, and he later adopted a second daughter.
Motivation: To reunite with his absent mother.
Ideals: Impeccable, Philantrophist, Gifted. Bonds: Family. Occupation: Soapmaker
Voice: Spits and sputters
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 25 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 800 gp. Gold and topaz bottle stopper cork (1000 gp).
Godfrey Leighton, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears dark leathers with embroidery and is in decent physical shape. His deerstalker hat is riddled with cuts and holes. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Born to a pair of adventurers, Godfrey grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.
Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Ugly, Insomniac, Impulsive. Bonds: Adventurer. Occupation: Architect
Voice: Relaxed voice
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 10 (+0) | 9 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1800 sp. Ceremonial electrum dagger with a star ruby in the pommel (800 gp). A life-sized copper and silver statuette of a cockatrice. (10 gp).
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Their contribution stands as a beacon of hope for all adventurers!