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Advanced [show]


Dean Weston, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears many layers of old clothing at all times. He has dyed his greying black hair a little too much giving a sharp black color. He wears an eyepatch.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Dean is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: The child of eastern immigrants he idolized his mother. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Regain custody of his daughter; and wants to raise his children well

Ideals: Gifted. Flaws: Ugly, PTSD. Bonds: Poor, Family, Immigrant. Occupation: Carter

Voice: Timid voice

Attributes [hide]

Dean Weston, Male Human Monk 8
Medium (6'4") Human, Chaotic Good (CR 8)
Armor Class 9
Hit Points 67 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 17 (+3)15 (+2) 13 (+1)16 (+3)
Skills Stealth +2, Survival +4
Senses Passive Perception 11
Languages Common, Gnoll, Sylvan
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0

Possessions: 200 gp. Black pearl (1600 gp). Freshwater pearl (13 gp). Eye agate (13 gp). Peridot (60 gp). Sardonyx (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balimaar Spaulding, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. He keeps his red hair in a pixie cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Balimaar was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Engraver work with an outfit from a few towns over. Engraver work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Engraver for hire.

Motivation: He is unsatisfied with his job; and he's repulsed by the pc

Ideals: Justice. Flaws: Insane, Antagonistic. Bonds: Attractive, Job. Occupation: Engraver

Voice: Voice breaks

Attributes [hide]

Balimaar Spaulding, Male Human Warlock 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)10 (+0) 16 (+3)13 (+1)
Skills Athletics +2, Stealth +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 100 gp. Tiger eye turquoise (15 gp). Golden yellow topaz (800 gp). 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs


Simon Ainsworth, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a grey vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his grey boots flare out at the collars. His moppish chestnut hair is in a traditional bowl cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born at the edge of vast mountains. A gypsy cursed him at a young age, leading to his ugly appearance. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Ideals: Joker. Flaws: Ugly, Disease. Bonds: Adventurer, Nature. Occupation: Herbalist

Voice: Nasally tone

Attributes [hide]

Simon Ainsworth, Male Human Sorcerer 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)12 (+1) 14 (+2)13 (+1)
Skills Stealth +4, Survival +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 300 gp.


Social Check DCs


Randal Abram, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a black armored body suit, with a simple tan line shooting up and back down. His blonde hair is singed and shortened. He wears crescent spectacles with a black brim.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Randal hails from a village terrorized by drow. His parents were killed by drow in a raid when he was still a young child. The drow captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He wants revenge against drow; and revenge

Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Enemies. Occupation: Sailor

Voice: Scandinavian accent

Attributes [hide]

Randal Abram, Male Human Aristocrat 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 18 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 7 (-2)10 (+0) 10 (+0)11 (+0)
Skills Performance +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0

Possessions: 8000 sp. Blue sapphire (500 gp). 1 Minor magic item.


Social Check DCs


Wymar Landon, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he sports yellow clothing, slightly heavier than average wear. He wears a colorful flower in his golden hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Always inclined to offer people food he seems plenty friendly. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: When he was but 6 years old his parents immigrated from the north. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.

Motivation: Several ex partners dislike his way of doing things and want revenge; and many drow want him driven away

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Attractive, Enemies, Immigrant. Occupation: Bookbinder

Voice: Boston accent

Attributes [hide]

Wymar Landon, Male Human Aristocrat 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 15 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 8 (-1)13 (+1) 12 (+1)11 (+0)
Skills Perception +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 100 gp.


Social Check DCs

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