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Gilbert Marley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a brown vest and prefers blue and red shirts. His boots appear to have been at one point steel toed but are quite worn down. He keeps his blonde hair in a pixie cut. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: The child of eastern immigrants he idolized his mother. Gilbert was born on a far eastern island where he grew up under the tutelage of his mother, an expert Shipwright. He has dedicated himself to building a better village for his children.

Motivation: He has a rivalry with the Church that dominates his actions; and he has passion for adventuring and risk

Flaws: Ugly, Antagonistic. Bonds: Immigrant, Adventurer, Religious. Occupation: Shipwright

Voice: Spits and sputters

Attributes [hide]

Gilbert Marley, Male Human Druid 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)14 (+2) 12 (+1)14 (+2)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 11
Languages Common, Celestial, Infernal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 200 gp. Lapis lazuli (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Robert Darby, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a blue poncho over his likewise colored trousers and shirt. He carries with him a set of scimitars on his belt, each one with a amethyst on the hilt. His silver hair is heavily combed to the left. He tend to wears goggles to shield his eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Robert was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends.

Ideals: Fighting, Philantrophist. Flaws: Fearful. Bonds: Poor, Adventurer. Occupation: Spice Merchant

Voice: Hollow voice

Attributes [hide]

Robert Darby, Male Human Aristocrat 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)7 (-2) 8 (-1)14 (+2)
Skills Arcana +0, Stealth +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 600 gp. Sardonyx (40 gp). Bloodstone (40 gp). Citrine (40 gp). 1 Minor magic item.


Social Check DCs


Rolf Rutherford, Male Human [Permalink]

Personal [hide]

Description: 6'5" and muscular, this southern man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His red hair is drawn into a tight pony tail with a card scrunchie. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has all his life been fascinated with singing.

History: Born to a pair of adventurers, Rolf grew up listening to his father's many stories. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and a need for knowledge about a nearby landmark

Ideals: Athletic, Passionate, Artistic. Flaws: Greedy. Bonds: Adventurer, Mentor. Occupation: Priest

Voice: Mumbles to self between sentences

Attributes [hide]

Rolf Rutherford, Male Human Adept 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 4 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 5 (-3)15 (+2) 13 (+1)17 (+3)
Skills Performance +5
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: Solid gold idol (700 gp). 1 Masterwork Common Melee.


Social Check DCs


Aldous Tatum, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He has the majority of his body covered in plate. He has a hunchback. He wears a feathered hat to cover his moderate length red hair. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: Eccentric and domineering, Aldous will drive conversation. He enjoys reading and quiet.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he is unsatisfied with his job

Ideals: Extrovert, Fighting, Logical. Flaws: Ugly. Occupation: Doctor

Voice: Low rumbling, strings words together

Attributes [hide]

Aldous Tatum, Male Human Wizard 6
Medium (5'1") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 27 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)11 (+0) 6 (-2)12 (+1)
Skills Performance +4, Survival +1
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 8000 sp. 1 Minor magic item.


Social Check DCs


Hubert Hartford, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing a long, blue, dusty cloak. His white hair is knotted and matted. His blue unseeing eyes seem to look past you.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. The war was a terrible time for him, and Hubert does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. While studying, he fell in love. They married and had a son. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural human artifacts is his passion

Ideals: Artistic. Flaws: Disease, Depressed. Bonds: Adventurer, Military, In love. Occupation: Armorer

Voice: Low range voice

Attributes [hide]

Hubert Hartford, Male Human Bard 7
Medium (5'9") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 35 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)9 (-1) 12 (+1)12 (+1)
Skills Insight +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp.


Social Check DCs

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