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NPC Generator

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Advanced [show]


Odo Bentley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look and is in decent physical shape. He keeps his long red hair kept up in a rat tail. His eyes are amber and catlike.

Personality: He is calm most of the time but flees social interaction. He believes the world needs to unite to get rid of giants once and for all.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Balancing his hectic life and new Jeweler responsibilities is difficult; and several ex partners dislike his way of doing things and want revenge

Flaws: Shy, Ugly. Bonds: Enemies, In love, Job. Occupation: Jeweler

Voice: Scottish accent

Attributes [hide]

Odo Bentley, Male Human Monk 7
Medium (6'0") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 41 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)16 (+3) 16 (+3)19 (+4)
Skills Deception +7, Intimidation +7
Senses Passive Perception 13
Languages Common, Halfling, Auran, Draconic
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Percival Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He wears a grey costume with the symbols of the four houses of cards on his torso. He has a slight overbite and is overall scrawny. His brown hair is kept up in a ponytail inside a Stetson hat. His otherwise smooth face is marked with small tiny scars.

Personality: Aggressive, abrasive, and angry, Percival embodies much of what other species detest in the Humans. He has all his life been fascinated with singing.

History: He is a Metallic Dragon in disguise. Cursed with unlife at a very young age, Percival has worked very hard to control his curse. He has dedicated himself to building a better trade route.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and obtaining odd cultural human artifacts is his passion

Ideals: Artistic, Fighting. Flaws: Antagonistic, Disease. Bonds: Adventurer. Occupation: Guard

Voice: Deep voice with rolling R's

Attributes [hide]

Percival Winterbourne, Male Human Barbarian 8
Medium (5'11") Human, Chaotic Good (CR 8)
Armor Class 14
Hit Points 72 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 15 (+2)7 (-2) 9 (-1)13 (+1)
Skills Intimidation +4, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4

Possessions: 80000 cp. Fire opal pendant on a fine gold chain (2200 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Axton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is wearing a perfectly clean shirt and pair of pants and is in decent physical shape. He has brown hair. His brown unseeing eyes seem to look past you.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: The child of a Sellsword, who enjoyed hunting, John was taken on many hunting expeditions. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He then took over the family business and is one of the better Priest for hire.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Attractive, Job, Nature. Occupation: Priest

Voice: Pronounces difficult words wrong

Attributes [hide]

John Axton, Male Human Commoner 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 26 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 16 (+3)12 (+1) 16 (+3)9 (-1)
Skills Animal Handling +5, Intimidation +1
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Alexandre Crawford, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is dressed in earthy colors with a tan and blue handkerchief worn on his left side. His auburn hair and beard is wavy and long. He wears a mask on his face.

Personality: He will rave to anyone who will listen. He does not believe in violence as a means to an end. He is a dedicated Architect but believes his peers are too gung-ho.

History: He was born in the south. He was an apprentice working in his father's forge. He has worked as a Architect like his father before him.

Motivation: Further expansion of business; and to be a banker again

Ideals: Pacifist. Flaws: Insane. Bonds: Immigrant, Job. Occupation: Architect

Voice: Speaks in third person

Attributes [hide]

Alexandre Crawford, Male Human Cleric 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)17 (+3) 14 (+2)12 (+1)
Skills Acrobatics +6, Religion +6
Senses Passive Perception 12
Languages Common, Auran, Abyssal, Undercommon
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: Just what you see.


Social Check DCs


Wymar Marleigh, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a well pressed and immaculate suit (or dress), he is not a threatening figure. His brown hair is cut jaggedly and amateurishly. His violet eyes lackadaisically let the world flow into them.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Wymar grew up listening to his mother's many stories. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has set out to sabotage the competition.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and he is unsatisfied with his job

Bonds: Attractive, Adventurer, Military, Job, Enemies. Occupation: Fisher

Voice: Pirate accent

Attributes [hide]

Wymar Marleigh, Male Human Bard 8
Medium (6'6") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 38 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)16 (+3) 15 (+2)12 (+1)
Skills History +6, Investigation +6
Senses Passive Perception 12
Languages Common, Infernal, Dwarven, Gnome
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143331000

Possessions: 130 pp. Golden pearl (90 gp). Deep blue spinel (600 gp). Blue sapphire (700 gp). Jasper (30 gp). Jet (90 gp). 1 Minor magic item.


Social Check DCs

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