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NPC Generator

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Advanced [show]


Clerebold Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears bulky tan painted plate armor. He has styled his golden hair well, parting it to the right. He has a tattooed face.

Personality: Clerebold wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born into a rich family. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now mingles about in high society.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Disciplined. Flaws: Shy, Fearful. Bonds: Immigrant, Rich. Occupation: Tanner

Voice: Scandinavian accent

Attributes [hide]

Clerebold Eastaughffe, Male Human Expert 6
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 47 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)13 (+1) 15 (+2)17 (+3)
Skills Athletics +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +5

Possessions: 900 gp. Iolite (50 gp). Black pearl (500 gp). Golden pearl (140 gp). Coral (140 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hunter Burton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a black coat over a yellow low-cut shirt, and a small hat upon his head. His hair is short and blonde. He wears large thick round spectacles.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born in the west his family was never financially stable. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He used his abilities to travel the world and help people.

Motivation: Wants to work out more often.

Ideals: Athletic, Artistic, Philantrophist. Flaws: Fearful. Bonds: Poor. Occupation: Laborer

Voice: Booming voice

Attributes [hide]

Hunter Burton, Male Human Cleric 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)12 (+1) 12 (+1)11 (+0)
Skills Intimidation +3, Survival +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ralf Cooper, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized brown coat. His auburn hair is slicked back into a classic pompadour. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is overprotective of those who hire his services. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: From birth he was tutored by a cruel and relentless mentor. When money was particularly tight he was walking through alleys when he overheard a Fisher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants a kiss; and to protect his home

Flaws: Ugly, Shy. Bonds: Guardian, Mentor. Occupation: Fisher

Voice: Creaky witch voice

Attributes [hide]

Ralf Cooper, Male Human Druid 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 13 (+1)12 (+1) 11 (+0)14 (+2)
Skills Sleight of Hand +3, Survival +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Justin Marley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears long strands of aquamarine and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, marred by teas. He sports a long chestnut beard, and similarly colored long hair. He wears an eyepatch.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A gypsy cursed him at a young age, leading to his ugly appearance. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He loathes his own lifestyle; and to prove his worth to the world

Flaws: Ugly, Depressed, Impulsive, Disease. Bonds: Rich. Occupation: Junk Dealer

Voice: Shortens vowels

Attributes [hide]

Justin Marley, Male Human Aristocrat 8
Medium (6'5") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 60 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)16 (+3) 13 (+1)13 (+1)
Skills Persuasion +4
Senses Passive Perception 11
Languages Common, Gnoll, Sylvan, Goblin
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 12000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). A miniature golden chest with tiny emeralds lining the top (30 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (40 gp).


Social Check DCs


Kyle Clare, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'4" has a big stupid grin on his face most of the time. He wears a grey shirt with thin black vertical stripes and blue pants. His auburn hair is matted, messy, and big. He has several tiny amber earrings on each ear.

Personality: Overbrimming with self-confidence, Kyle isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. Kyle enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Kyle was born the youngest of three triplets. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Ugly, Hedonist. Bonds: Rich, Family. Occupation: Miller

Voice: Hollow voice

Attributes [hide]

Kyle Clare, Male Human Commoner 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)16 (+3) 19 (+4)14 (+2)
Skills Persuasion +5, Religion +6
Senses Passive Perception 14
Languages Common, Dwarven, Gnome, Aquan
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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