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NPC Generator

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Advanced [show]


Nicholas Royston, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has chestnut hair. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Gifted from a young age, Nicholas studied abroad. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Retire the richest man in the north; and his religion dominates his actions

Ideals: Gifted, Entrepeneur. Flaws: Addict, Shy. Bonds: Religious, Adventurer. Occupation: Barkeep

Voice: Dark and ominous

Attributes [hide]

Nicholas Royston, Male Human Rogue 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)18 (+4) 13 (+1)11 (+0)
Skills Investigation +7, Nature +7
Senses Passive Perception 11
Languages Common, Halfling, Elven, Terran, Celestial
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 4000 sp.


Social Check DCs


Jocelyn Allerton, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and blue workpants. His shirt is pastel, and he wears a heavy blue leather apron most of the time, and carries pickaxes. He has styled his black hair well, parting it to the right. His eyes, though not visible through his cowl, are blue.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born several months after his mother was called into army service. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was granted divine powers by his dying brother.

Motivation: He wants nothing more than to rejoin the army; and to end his boredom

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Architect

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Jocelyn Allerton, Male Human Warrior 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)10 (+0) 18 (+4)17 (+3)
Skills Medicine +6, Survival +6
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 15000 cp.


Social Check DCs


Bertram Trollope, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears baggy white pantaloons and a grey scarf. His clothes are grease stained in places. He has shaved his head bald. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: Prone to second guessing himself, he comes off as nervous. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Bertram was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Bertram was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Fortune-teller. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Ugly, Shy. Bonds: Poor, Immigrant, Religious. Occupation: Fortune-teller

Voice: Booming voice

Attributes [hide]

Bertram Trollope, Male Human Wizard 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 30 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 16 (+3)13 (+1) 6 (-2)16 (+3)
Skills Performance +6, Stealth +7
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 600 gp.


Social Check DCs


Gomory Allerton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'11" and is a bit bulky. He is very muscular particularly in the legs. He is generally shirtless and showing off his tattooed chest. His hair is silver and curly. His face is scarred and worn.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Sorcerer school at a young age so that he could practice his arcane talents. He then took over the family business and is one of the better Sailor for hire.

Motivation: He is greedy; and to be a carpenter again

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Mentor, Job, Rich. Occupation: Sailor

Voice: pre-pubescent

Attributes [hide]

Gomory Allerton, Male Human Sorcerer 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)9 (-1) 14 (+2)14 (+2)
Skills Acrobatics +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. Amethyst (150 gp). Peridot (50 gp). 1 Minor magic item.


Social Check DCs


Odo Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light grey in addition to tight pants. He is physically well-built. His hair is short and brown. His green eyes peer out from beneath his deerstalker grey hat.

Personality: A deeply religious man he believes everything happens for a reason. He feeds upon the attention of others.

History: He was born in a small forest village. His homeland was ravaged by war and he spent much of his life rebuilding it. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants a kiss; and to settle down with his crush

Flaws: PTSD. Bonds: Religious, Attractive, Nature, Has a crush. Occupation: Priest

Voice: Speaks with lips pursed

Attributes [hide]

Odo Winterbourne, Male Human Ranger 6
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 45 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)12 (+1) 9 (-1)17 (+3)
Skills Intimidation +6, Perception +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 30000 cp.


Social Check DCs

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