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Advanced [show]


Trym Clapham, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright red suits and hats. He carries a battered glaive and tarnished shortspear as well. His brown hair is cut jaggedly and amateurishly. His skin is flawless and his green eyes scan people very quickly.

Personality: Trym is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Apothecary arts, while his mother instructed him in etiquette, music and courtly manner. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Fighting, Extrovert. Flaws: Fearful, Insane. Bonds: Attractive, Rich. Occupation: Apothecary

Voice: Jamaican accent

Attributes [hide]

Trym Clapham, Male Human Expert 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)10 (+0) 15 (+2)12 (+1)
Skills Medicine +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 3100 sp.


Social Check DCs


Randal Compton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears clothing that is held on in multiple layers but all of it is in poor condition. His long auburn hair reaches down to his waist. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is calm most of the time but flees social interaction. He never wears the same outfit twice, unless he absolutely has to.

History: He was raised in a white middle class family as the only child. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He has never given up on his poetry dream.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Artistic. Flaws: Shy, Mundane. Bonds: Poor, Immigrant. Occupation: Apothecary

Voice: Boston accent

Attributes [hide]

Randal Compton, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)12 (+1) 13 (+1)11 (+0)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. Jet (120 gp).


Social Check DCs


Shane Southey, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears a faded coat and loose pants complete with wide-brimmed hat, marred by teas. His white hair is knotted and matted. His eyes are amber and beady.

Personality: Always inclined to offer people food he seems plenty friendly. As long as the job gets done he does not care how it got done.

History: Born to a Server, his father struggled to pay the bills. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 9 years later his spouse died after the birth of his daughter. Heartbroken, Shane never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Wishes to resurrect an old love.

Ideals: Philantrophist, Professionalism. Flaws: Ugly. Bonds: Poor, In love. Occupation: Carter

Voice: Posh accent

Attributes [hide]

Shane Southey, Male Human Warlock 6
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 32 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)14 (+2) 9 (-1)11 (+0)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Druidic, Goblin
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 300 gp. Carved bone or ivory statuette (50 gp). A necklace of small pink pearls (1000 gp). Gold dragon comb with red garnet eye (1700 gp).


Social Check DCs


Theobald Barton, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is constantly adorned with expensive silk clothing, often dyed in bright pastel and grey, and wears rings and necklaces with large, colorful gems. He is tall, broad shouldered and powerfully built. His black hair is kept up in a ponytail inside a broad hat. His eyes are brown and beady.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Gifted from a young age, Theobald studied abroad. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Rich, Adventurer, Religious. Occupation: Guard

Voice: Farmer accent

Attributes [hide]

Theobald Barton, Male Human Aristocrat 6
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 31 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 11 (+0)11 (+0) 13 (+1)13 (+1)
Skills Nature +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +1 / 2d6-2, Grapple +3

Possessions: 700 gp.


Social Check DCs


Gunter Willoughby, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He carries with him a set of greatswords, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He has a small bristly mustache and wavy white hair. His brown eyes lackadaisically let the world flow into them.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He believes the world needs to unite to get rid of illithids once and for all.

History: He was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Gunter has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting, Disciplined. Flaws: Disease. Bonds: Attractive, Enemies. Occupation: Detective

Voice: Speaks with a cold

Attributes [hide]

Gunter Willoughby, Male Human Adept 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)10 (+0) 9 (-1)11 (+0)
Skills Acrobatics +2, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 20000 cp. Tiger eye turquoise (4 gp). Deep blue spinel (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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