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NPC Generator

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Advanced [show]


Dean Stratford, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a green costume with the symbols of magic on his torso. His hair is always cut to a buzz. His eyes are a pleasant hazel.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Animals are drawn to him, and he is able to talk to them.

History: Dean hails from a village terrorized by dire rats. He dropped out of school before completing his studies. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Dean was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Athletic, Gifted, Logical. Bonds: Job, Enemies. Occupation: Miner

Voice: Can't modulate volume

Attributes [hide]

Dean Stratford, Male Human Rogue 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)12 (+1) 11 (+0)12 (+1)
Skills Deception +4, Stealth +4
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Godfrey Dumph, Male Human [Permalink]

Personal [hide]

Description: He wears blue leather gloves, a blue jacket, and tight pants. He has a slight overbite and is overall scrawny. He wears his white hair down. His eyes are likewise violet.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He got into the Jeweler business at a young age. His druidic abilities were realized during a raid on his village. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To share knowledge with the world; and marry his brother to traveling adventurers

Ideals: Optimist, Gifted, Logical. Bonds: Family, Job. Occupation: Jeweler

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Godfrey Dumph, Male Human Cleric 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 32 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 16 (+3)13 (+1) 14 (+2)10 (+0)
Skills Nature +3, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 17000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Rolf Garrick, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a tight fitting violet shirt and pants. His auburn hair is lengthy. His violet eyes peer out from beneath his Stetson violet hat.

Personality: He is overprotective of those who hire his services. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Days after completing his studies, news broke out that his hometown was attacked by orcs. Rolf was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: Someone believes him a fraud; and he is terrified, and will act out of fear

Flaws: Impulsive, Fearful. Bonds: Guardian, Military, Enemies. Occupation: Carter

Voice: Breathy voice

Attributes [hide]

Rolf Garrick, Male Human Barbarian 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 37 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 9 (-1)8 (-1) 13 (+1)12 (+1)
Skills Intimidation +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 600 gp.


Social Check DCs


Bernard Washington, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'10". He is perpetually draped in fineries, but all of this concealed by his earthly robes., and his gloved hand is found clutching a sickle. His hair is auburn, silky, and of moderate length. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is overprotective of those who hire his services. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Bernard was born the youngest of three triplets. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To protect his home; and wants to raise his children well

Ideals: Logical, Gifted. Bonds: Attractive, Guardian, Family. Occupation: Body Guard

Voice: Sounds elderly

Attributes [hide]

Bernard Washington, Male Human Adept 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)14 (+2) 10 (+0)14 (+2)
Skills Intimidation +4, Nature +4
Senses Passive Perception 10
Languages Common, Undercommon, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 200 gp.


Social Check DCs


Everard Benson, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'1" and is wearing a long, red, dusty cloak. His left hand appears badly burned and disfigured. He has moderate length white hair. His eyes are green.

Personality: Eccentric and domineering, Everard will drive conversation. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Everard was born the youngest of three triplets. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fisher. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: His spouse's relatives view him with great suspicion; and he wants to meet his childhood hero

Ideals: Extrovert. Bonds: Family, Job, Adventurer, Rich. Occupation: Fisher

Voice: Pronounces difficult words wrong

Attributes [hide]

Everard Benson, Male Human Druid 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)9 (-1) 11 (+0)8 (-1)
Skills Athletics +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 500 gp.


Social Check DCs

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