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Advanced [show]


Cory Tyndall, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His skin is fair and his fingers are delicate and long. His white hair is braided into rings. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Cory enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Wizard school at a young age so that he could practice his druidic talents. He has set out to sabotage the competition.

Motivation: His religion dominates his actions; and further expansion of business

Ideals: Optimist, Gifted. Flaws: Hedonist. Bonds: Job, Religious. Occupation: Guard

Voice: Speaks through clenched teeth

Attributes [hide]

Cory Tyndall, Male Human Wizard 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)12 (+1) 14 (+2)8 (-1)
Skills Insight +4, Religion +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Heward Kinsley, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Beggar. He carries a battered whip and tarnished longsword as well. His golden hair is cut jaggedly and amateurishly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born in the north. His homeland was ravaged by war and he spent much of his life rebuilding it. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and to prove his worth to the world

Ideals: Fighting. Flaws: Insomniac, Sensitive, Impulsive, PTSD. Bonds: Immigrant. Occupation: Beggar

Voice: Uses sign language

Attributes [hide]

Heward Kinsley, Male Human Druid 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)12 (+1) 14 (+2)13 (+1)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Solomon Blankley, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His brown hair is long and unkept. His brown eyes are slightly larger than normal.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He found a children's book about a Human Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature club.

Motivation: He desires power and/or immortality.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Adventurer, Slave. Occupation: Crown-heir

Voice: Soft and mumbly

Attributes [hide]

Solomon Blankley, Male Human Adept 8
Medium (5'2") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 47 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)12 (+1) 11 (+0)17 (+3)
Skills Medicine +3, Nature +4
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 40 pp. Blue sapphire (600 gp). Violet garnet (1300 gp).


Social Check DCs


Miles Middleton, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a custom-built plate barding that's adorned with grey lining and desert motifs. His whole body is exceptionally muscular. He wears his brown hair down. He wears an eyepatch.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in a small village he learned the ways of the warrior from his mother. His mother took him hunting and taught him how to get in the mind of other creatures. He moves from town to town, unable to find a place to settle.

Motivation: A deep hatred of illithids.

Ideals: Fighting. Flaws: Ugly. Bonds: Immigrant, Enemies, Nature. Occupation: Tailor

Voice: Italian accent

Attributes [hide]

Miles Middleton, Male Human Druid 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)11 (+0) 10 (+0)12 (+1)
Skills Medicine +2, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: Hematite (5 gp). Brown-green garnet (140 gp).


Social Check DCs


Aldous Churchill, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a tight fitting red shirt and pants. He has moderate length blonde hair. He wears a mask on his face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: From birth he was tutored by a cruel and relentless mentor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aldous fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Fighting. Flaws: Ugly. Bonds: Religious, Mentor. Occupation: Miner

Voice: Farmer accent

Attributes [hide]

Aldous Churchill, Male Human Rogue 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)5 (-3) 15 (+2)16 (+3)
Skills Animal Handling +4, Religion -1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 80 pp. 1 Minor magic item.


Social Check DCs

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