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NPC Generator

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Advanced [show]


Godfrey Brandon, Male Human [Permalink]

Personal [hide]

Description: He dresses in red turtlenecks beneath a green coat with red slacks, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. He wears his white hair up. He has hazel eyes.

Personality: He has always had a great fascination with Human culture. He uses divination through singing.

History: He was raised in a mountains tribe. After coming to the age of reason, Godfrey took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends

Ideals: Gifted. Flaws: Racist. Bonds: Nature, Adventurer. Occupation: Mason

Voice: Gruff and masculine

Attributes [hide]

Godfrey Brandon, Male Human Rogue 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)8 (-1) 10 (+0)12 (+1) 13 (+1)14 (+2)
Skills Acrobatics +1, Stealth +1
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +4

Possessions: 36000 sp.


Social Check DCs


Anselm Acton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears professional attire. He keeps his brown hair in a pixie cut. His eyes, though not visible through his cowl, are amber.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is an amazing painter.

History: He was born blind and as such lacked many opportunities for work. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was granted psionic powers by his dying brother.

Motivation: He has money and likes to spend it.

Ideals: Disciplined, Gifted. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Guard

Voice: Mumbles to self between sentences

Attributes [hide]

Anselm Acton, Male Human Monk 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 43 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)16 (+3) 15 (+2)13 (+1)
Skills Investigation +6, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Abyssal, Celestial, Halfling
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Van Es, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He is physically well-built. His black hair, when down, is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is almost excessively polite to everyone, even when angry. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. During his travels, Kyle and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Kyle discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Kyle fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: His relatives are trying to arrange a marriage; and he wants revenge against illithids

Ideals: Joker, Gifted. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Bricklayer

Voice: American accent

Attributes [hide]

Kyle Van Es, Male Human Expert 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)11 (+0) 12 (+1)11 (+0)
Skills Arcana +3, Deception +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Justin Redfield, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he typically wears a sleeveless long coat of deep black leather and dull green iron scale mail. With bright silver hair and a scraggly beard. His eyes are likewise brown.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He invites people to come help in his community garden.

History: He was born into a rich family. His first spouse was a Shoemaker, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has money and likes to spend it.

Ideals: Philantrophist. Bonds: Attractive, Family, Rich, Job. Occupation: Fortune-teller

Voice: Shortens vowels

Attributes [hide]

Justin Redfield, Male Human Druid 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 7
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 14 (+2)11 (+0) 12 (+1)9 (-1)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged -1 / 1d10-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 15000 sp. Rich purple corundum (400 gp). Freshwater pearl (8 gp). Brown-green garnet (160 gp). Deep green spinel (160 gp). 1 Minor magic item.


Social Check DCs


Roger Shelly, Male Human [Permalink]

Personal [hide]

Description: He wears bulky blue painted plate armor. He has a moderate pudge and is not very fit. His auburn hair is long and unkept. He has several tiny opal earrings on each ear.

Personality: Cocky and sure of himself, he believes he is the best Painter born in the past three hundred years. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: Born in the east to a Painter, Roger learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has money and likes to spend it; and he'd like to take his coworkers down a peg

Flaws: Ugly, Insane. Bonds: Rich, Job, Immigrant. Occupation: Painter

Voice: High pitched and raspy

Attributes [hide]

Roger Shelly, Male Human Warrior 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 8 (-1)17 (+3) 11 (+0)8 (-1)
Skills Athletics +1, Insight +2
Senses Passive Perception 10
Languages Common, Ignan, Elven, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs

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