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NPC Generator

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Advanced [show]


Arnold Staurheim, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'2". He dresses well, typically a more casual-formal manner. His white hair is drawn into a tight pony tail with a clover scrunchie. His violet eyes peer out from beneath his deerstalker grey hat.

Personality: Stoic and calm, he prefers to meditate than take action. He never wears the same outfit twice, unless he absolutely has to.

History: His mother raised him in a mountain cabin. His father took him hunting and taught him how to get in the mind of other creatures. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Disciplined, Artistic. Bonds: Attractive, Nature, Adventurer. Occupation: Weaver

Voice: Puts emphasis on the wrong words

Attributes [hide]

Arnold Staurheim, Male Human Monk 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 19 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 9 (-1)6 (-2) 14 (+2)8 (-1)
Skills Acrobatics +6, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +5

Possessions: 300 gp. Deep blue spinel (1600 gp). Chrysoprase (80 gp). Black pearl (1600 gp). Moss agate (12 gp).


Social Check DCs


Tim Tenley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears just a violet suit. His white hair is greasy and uncared for. This gray eyed westerner is not easily forgotten.

Personality: A deeply religious man he believes everything happens for a reason. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He went to a religious school and was inspired by the priests there in charitable deeds. He has been saving his money to try and buy his sister's freedom.

Motivation: Marry his sister to traveling adventurers; and his spouse's relatives view him with great suspicion

Flaws: Ugly, Disease. Bonds: Religious, Family, Rich. Occupation: Barkeep

Voice: Rhymes sentences (sorry)

Attributes [hide]

Tim Tenley, Male Human Warlock 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)10 (+0) 12 (+1)16 (+3)
Skills Perception +3, Stealth +4
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 100 gp. Moss agate (12 gp). Aquamarine (1200 gp). Blue quartz (12 gp). Zircon (40 gp). 1 Banded mail. 1 Half-Plate. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Gilbert Gyula, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longsword, but if one is not available he will default to his glaive. He has styled his white hair well, parting it to the left. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: A deeply religious man he believes everything happens for a reason. Further he is a bit of a stoner and is frequently out of it.

History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Spy hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Flaws: Ugly, Addict. Bonds: Poor, Religious. Occupation: Spy

Voice: Booming voice

Attributes [hide]

Gilbert Gyula, Male Human Aristocrat 6
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)11 (+0) 14 (+2)10 (+0)
Skills Arcana +3, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: Black pearl (300 gp). Iolite (60 gp). Bloodstone (60 gp).


Social Check DCs


Gunter Marley, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head, and he perpetually has his bow ready. He wears a colorful flower in his golden hair. His eyes are green and catlike.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. Gunter is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Gunter was raised in a hard working conservative environment. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He tends to his Sailor job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and to reunite with his absent father

Ideals: Fighting, Justice. Bonds: Attractive, Family, Job. Occupation: Sailor

Voice: pre-pubescent

Attributes [hide]

Gunter Marley, Male Human Barbarian 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 26 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)11 (+0) 10 (+0)17 (+3)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 14000 cp. Solid gold idol (900 gp). Brass mug with jade inlays (600 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Trey Pickering, Male Human [Permalink]

Personal [hide]

Description: A 5'7" southern man, he wears just a tan suit. His red hair is unkempt and raggedy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born several months after his mother was called into army service. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He used his abilities to travel the world and help people.

Motivation: He wants nothing more than to rejoin the army; and he wants nothing more than to rejoin the army

Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Military, Mentor. Occupation: Beggar

Voice: Slow speaker

Attributes [hide]

Trey Pickering, Male Human Sorcerer 7
Medium (5'7") Human, Neutral Good (CR 7)
Armor Class 8
Hit Points 20 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 12 (+1)15 (+2) 16 (+3)12 (+1)
Skills Intimidation +4, Performance +4
Senses Passive Perception 13
Languages Common, Gnoll, Giant
Attacks Melee +5 / 2d8+2, Ranged +1 / 2d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666400

Possessions: 5000 sp.


Social Check DCs

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