Adam Harlow, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a white cloak and cross-gartered yellow stockings. He has moderate length auburn hair. His violet unseeing eyes seem to look past you.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He cannot resist a sob story and will often dote over anyone who has one.
History: Sold as a small child to a wizard, Adam was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Ideals: Philantrophist. Flaws: Disease. Bonds: Job, Mentor, Attractive. Occupation: Carter
Voice: Old thin voice
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 4 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 8 (-1) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Celestial, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. Gold dragon comb with red garnet eye (700 gp). Gold and topaz bottle stopper cork (700 gp). Sapphire pendant on gold chain (900 gp). 1 Silk rope.
Trym Merton, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a tan shirt with thin violet vertical stripes and red pants. He wears a top hat to hide his balding. He wears a mask on his face.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was raised in a white middle class family as the only child. A gifted student he started as a Blacksmith, but he got bored and became a Stylist. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He is unsatisfied with his job; and he is compelled to act according to his religious beliefs
Flaws: Fearful, Mundane. Bonds: Job, Has a crush, Religious. Occupation: Stylist
Voice: Scratchy, weak
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 17 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 9 (-1) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 | 0 |
Possessions: 200 gp. Golden yellow topaz (1600 gp). 1 Minor magic item.
Lance Badger, Male Human [Permalink]
Personal [hide]
Description: 6'2" and lanky with angular features, he is an attractive figure. He is wearing colorful clothing, dressed as a Armorer. His golden hair is kept up in a ponytail inside a deerstalker hat. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is irascible and easily irritated. He invites people to come help in his community garden.
History: He served in the navy to pay for his family's outstanding loans. From his teen years he was always beautiful and desirable, so people have always doted on him. He has set out to sabotage the competition.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he'd like to take his coworkers down a peg
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Military, Job, Debt. Occupation: Armorer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 53 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 20000 cp. Azurite (6 gp). Malachite (6 gp).
Anthony Kendal, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a black vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his black boots flare out at the collars. His chestnut hair is drawn into a tight pony tail with a skull scrunchie. His brown eyes are slightly larger than normal.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a minor phobia of water and hates getting wet.
History: Born to a pair of adventurers, Anthony grew up listening to his father's many stories. He moved from fad to fad and when he turned 15 he discovered painting. He now travels the world, in search of power and loot.
Motivation: He is wracked by social anxiety; and meet up once more with his childhood friend
Ideals: Athletic, Artistic. Flaws: Antagonistic, Fearful. Bonds: Adventurer. Occupation: Bricklayer
Voice: Creaky witch voice
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 34 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 11 (+0) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: Bloodstone (20 gp). Azurite (9 gp).
Justin Cumberbatch, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man is wearing a long, green cloak and is in decent physical shape. He has wavy red hair. This hazel eyed southerner is not easily forgotten.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He worked as a nervous Apothecary and found it very stressful. He has achieved small success as a Apothecary.
Motivation: Expand his business; and his relatives are trying to arrange a marriage
Ideals: Impeccable. Flaws: Fearful. Bonds: Military, Job, Family. Occupation: Apothecary
Voice: pre-pubescent
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 22 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 400 gp. 2 Antitoxin. 1 Alchemist’s fire. 1 Holy water. 3 Acid flasks.
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Their contribution stands as a beacon of hope for all adventurers!
