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NPC Generator

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Aldous Garrick, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears tight fighting clothing, which leaves very little to the imagination. He has a very tight haircut. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He speaks before he thinks and is too direct. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born in the west his family was never financially stable. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Poor, Military. Occupation: Herbalist

Voice: Complex vocabulary, royal

Attributes [hide]

Aldous Garrick, Male Human Ranger 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)11 (+0) 13 (+1)17 (+3)
Skills Athletics +4, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 600 gp.


Social Check DCs


Theodoric Gracey, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a green collared shirt and tan pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He wears a colorful flower in his brown hair. His eyes are gray and he is always smoking a pipe.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He misses his home and complains about the freezing weather, even in summer.

History: When he was but 7 years old his parents immigrated from the east. He was an athlete and attended two major summer competitions. He never won. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often.

Ideals: Athletic, Logical. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Bellfounder

Voice: Squeaky

Attributes [hide]

Theodoric Gracey, Male Human Druid 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 10 (+0)14 (+2) 17 (+3)13 (+1)
Skills Insight +6, Persuasion +4
Senses Passive Perception 13
Languages Common, Auran, Terran
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453210000

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drogo Woods, Male Human [Permalink]

Personal [hide]

Description: This man tends to wear a large white jacket. He has a penchant for wearing a ring with an oversized sapphire on his left hand. His black hair is styled in orderly dreadlocks. He has a dull look in his gray eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He feeds upon the attention of others.

History: Drogo was born with his father's beautiful face. A freak accident while working with his Glassblower father left him crippled. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is greedy; and he is compelled to act according to his religious beliefs

Flaws: Depressed, Disease, Secretive. Bonds: Rich, Attractive, Religious. Occupation: Bricklayer

Voice: Relaxed voice

Attributes [hide]

Drogo Woods, Male Human Expert 7
Medium (5'3") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 45 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 16 (+3)11 (+0) 13 (+1)14 (+2)
Skills Athletics +7, Deception +5
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d8+4, Ranged +2 / 2d8-1, Grapple +5

Possessions: 80000 cp. Black opal (1600 gp).


Social Check DCs


Roger Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a green and blue handkerchief worn on his right side. He carries a battered longsword and tarnished longbow as well. His hair is short and blonde. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Abrasive and pushy, he has a hard time making friends. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered music. He moves from town to town, unable to find a place to settle.

Motivation: To end his boredom; and he is content

Ideals: Fighting, Artistic. Flaws: Antagonistic, Impulsive, Mundane. Bonds: Immigrant. Occupation: Interpreter

Voice: Hollow voice

Attributes [hide]

Roger Hadleigh, Male Human Sorcerer 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 7 (-2)17 (+3) 9 (-1)12 (+1)
Skills Animal Handling +1, Intimidation +3
Senses Passive Perception 9
Languages Common, Celestial, Auran, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 200 gp.


Social Check DCs


Bertram Darlington, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a small bristly mustache and wavy black hair. He has green eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He receives visions of the future at random moments

History: Born in a small village he learned the ways of the warrior from his father. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted divine powers by his dying brother.

Motivation: He is a bit of a kleptomaniac.

Ideals: Fighting, Athletic, Gifted. Flaws: Terse, Disease. Occupation: Assassin

Voice: High pitched, excited

Attributes [hide]

Bertram Darlington, Male Human Warrior 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)16 (+3) 11 (+0)12 (+1)
Skills Performance +3, Stealth +3
Senses Passive Perception 10
Languages Common, Ignan, Giant, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 100 gp.


Social Check DCs

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