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NPC Generator

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Advanced [show]


Arnold Halsey, Male Human [Permalink]

Personal [hide]

Description: Standing 5'2", this man wears dark leathers with embroidery. He has a auburn handlebar mustache and slicked back auburn hair. His face is covered beneath a completely black helmet.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has passion for adventuring and risk; and he wants revenge against orcs

Ideals: Joker. Bonds: Religious, Adventurer, Enemies. Occupation: Sculptor

Voice: Smooth and feminine

Attributes [hide]

Arnold Halsey, Male Human Monk 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)15 (+2) 10 (+0)15 (+2)
Skills Athletics +3, Performance +4
Senses Passive Perception 10
Languages Common, Abyssal, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4

Possessions: 20 pp. Tiger eye turquoise (9 gp). Star rose quartz (60 gp). Rhodochrosite (9 gp). Peridot (60 gp).


Social Check DCs


Miles Graeme, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a hunchback. His moppish silver hair is in a traditional bowl cut. His ears are large.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has a minor phobia of water and hates getting wet.

History: Miles hails from a village terrorized by gnolls. He made a point of taking high paying jobs and getting most of it up front. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Miles was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it.

Flaws: Ugly, Shy, Fearful. Bonds: Adventurer, Enemies. Occupation: Carter

Voice: Boston accent

Attributes [hide]

Miles Graeme, Male Human Cleric 6
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 7
Hit Points 43 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)5 (-3) 16 (+3)10 (+0) 8 (-1)14 (+2)
Skills Acrobatics +0, Nature +3
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +0 / 2d6-3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Skelton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his brown hair down. He has several tiny amethyst earrings on each ear.

Personality: He is a Brewer first and foremost. He believes firmly that knowledge should be universal. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Randal lived on a farm with his father, near the main road leading to a nearby town. He helped his father out around the business and became quite the natural. He has since lost track of the people in his past.

Motivation: He is greedy; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic. Bonds: Rich, Job, Family. Occupation: Brewer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Randal Skelton, Male Human Adept 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 16 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 8 (-1)12 (+1) 13 (+1)13 (+1)
Skills Intimidation +4, Perception +4
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 100 gp.


Social Check DCs


Adam Clifton, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a green collared shirt and brown pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His auburn hair is matted, messy, and big. His eyes are gray.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Around other people he will do his best to conceal his emotions and appear jolly.

History: He comes from a rich southern family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bounty Hunter. He has drifted from career to career and currently works as a Bounty Hunter.

Motivation: He wants nothing more than to rejoin the army; and sabotage a competitor

Flaws: Ugly, Shy. Bonds: Rich, Job, Military. Occupation: Bounty Hunter

Voice: Speaks with squeezed throat

Attributes [hide]

Adam Clifton, Male Human Adept 6
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 31 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)15 (+2) 13 (+1)15 (+2)
Skills Intimidation +5, Nature +5
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 7000 sp. 1 Chain shirt. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Aldous Brandon, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears dark leathers with embroidery. Beneath his clothing is a huge mess of scar tissue. His brown hair is smooth and relatively long. He tend to wears goggles to shield his eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Aldous enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: A powerful wizard made him what he is. A few years later when the north was not economically sound they moved to his current location. He left for the south, certain he would find work there.

Motivation: Balancing his hectic life and new Unemployed responsibilities is difficult; and he is currently in port desperately looking for someone to get him out

Flaws: Shy, Hedonist. Bonds: Slave, Mentor, Immigrant. Occupation: Unemployed

Voice: Hard of hearing, loud

Attributes [hide]

Aldous Brandon, Male Human Warrior 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)4 (-3) 11 (+0)13 (+1) 15 (+2)16 (+3)
Skills Insight +4, Persuasion +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1

Possessions: 200 gp.


Social Check DCs

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