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NPC Generator

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Advanced [show]


Peter Harley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is typically in his Tanner uniform. He has a small bristly mustache and wavy golden hair. His ears are large.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: His mother raised him in a mountain cabin. A gifted student he started as a Architect, but he got bored and became a Tanner. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Joker, Entrepeneur. Flaws: Ugly. Bonds: Job, Nature. Occupation: Tanner

Voice: Eastern European accent

Attributes [hide]

Peter Harley, Male Human Monk 6
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 14
Hit Points 46 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 14 (+2)13 (+1) 11 (+0)13 (+1)
Skills Acrobatics +7, Arcana +4
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4

Possessions: 2000 sp.


Social Check DCs


Richard Upton, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'2" and does not wear sleeves and tends to eschew shirts when he can avoid it. His tied-back hair is brown. His eyes are likewise green.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born a particularly ugly child, much to the horror of his parents. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Obtaining odd cultural Human artifacts is his passion; and further expansion of business

Ideals: Entrepeneur. Flaws: Antagonistic, Ugly. Bonds: Job, Adventurer. Occupation: Sage

Voice: Russian accent

Attributes [hide]

Richard Upton, Male Human Wizard 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 5 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 6 (-2)10 (+0) 12 (+1)16 (+3)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 18000 cp.


Social Check DCs


Shane Acton, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he sports red clothing, slightly heavier than average wear. His moppish black hair is in a traditional bowl cut. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He plays an instrument quite well.

History: Shane was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. From his teen years he was always beautiful and desirable, so people have always doted on him. He has set out to sabotage the competition.

Motivation: An old rival family wants him found; and he'd like to take his coworkers down a peg

Ideals: Artistic. Bonds: Attractive, Poor, Job, Family. Occupation: Animal Trainer

Voice: Laughs frequently while speaking

Attributes [hide]

Shane Acton, Male Human Druid 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)6 (-2) 12 (+1)13 (+1)
Skills Arcana +0, Deception +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 30 pp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Embroidered silk and velvet mantle with numerous moonstones (1100 gp).


Social Check DCs


Alexandre Hampton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'5" has a big stupid grin on his face most of the time. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His red hair is singed and shortened. He wears round tiny glasses practically rammed into his face.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Many gnolls want him driven away; and several ex partners dislike his way of doing things and want revenge

Flaws: Ugly, Antagonistic. Bonds: Enemies, Religious. Occupation: Healer

Voice: Farmer accent

Attributes [hide]

Alexandre Hampton, Male Human Bard 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)11 (+0) 13 (+1)13 (+1)
Skills Acrobatics +3, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Adelard Bristol, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears tan leather gloves, a tan jacket, and tight pants. His silver hair is heavily combed to the left. His ears are large.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: He was born to loving parents in a slum to the west. Adelard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Adelard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: Someone believes him a fraud; and expand his business

Flaws: Ugly. Bonds: Enemies, Poor, Nature, Job. Occupation: Apothecary

Voice: Gruff and masculine

Attributes [hide]

Adelard Bristol, Male Human Wizard 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)10 (+0) 16 (+3)11 (+0)
Skills Deception +3, Investigation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 1000 sp. Coral (40 gp). White opal (1100 gp). Deep blue spinel (1100 gp). Rock crystal (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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