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NPC Generator

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Advanced [show]


Ernest Hadlee, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He is physically well-built. He wears a colorful flower in his black hair. His otherwise smooth face is marked with small tiny scars.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in the east his family was never financially stable. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature pickaxe.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Flaws: Disease. Bonds: Attractive, Adventurer, Poor, Slave. Occupation: Tailor

Voice: Spits and sputters

Attributes [hide]

Ernest Hadlee, Male Human Adept 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)12 (+1) 10 (+0)9 (-1)
Skills Acrobatics +5, Athletics +2
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 10000 cp.


Social Check DCs


Miles Gresham, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a custom-built plate barding that's adorned with brown lining and desert motifs. His black hair is knotted and matted. His green eyes have a joyful gleam in them most of the time.

Personality: He speaks before he thinks and is too direct. He is afraid of women and trembles around them

History: Miles was born the youngest of three triplets. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his absent father; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Flaws: Ugly, Impulsive, Shy. Bonds: Family, Debt. Occupation: Jeweler

Voice: Nasally tone

Attributes [hide]

Miles Gresham, Male Human Adept 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 24 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 11 (+0)7 (-2) 7 (-2)4 (-3)
Skills Acrobatics +6, Investigation +1
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Obsidian (6 gp).


Social Check DCs


Trey Ansley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a fine chain shirt which he covers with blue colored cloaks and clothing. His golden hair is lengthy and is close to two feet long. He has several tiny ruby earrings on each ear.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: The child of eastern immigrants he idolized his father. A few years later when the north was not economically sound they moved to his current location. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and he is greedy

Ideals: Artistic, Optimist. Bonds: Rich, In love, Immigrant. Occupation: Mason

Voice: Spanish accent

Attributes [hide]

Trey Ansley, Male Human Expert 7
Medium (5'5") Human, Lawful Good (CR 7)
Armor Class 8
Hit Points 31 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 12 (+1)17 (+3) 12 (+1)14 (+2)
Skills Arcana +6, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Giant, Undercommon, Sylvan
Attacks Melee +2 / 2d8-1, Ranged +1 / 2d8-2, Grapple -1

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adam Kitchur, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'9" and typically wears grey cloth garments or leather armor. His left leg appears badly burned and disfigured. His chestnut hair is slicked back into a classic pompadour. His eyes are likewise amber.

Personality: His tongue was cut out and he uses sign language. Adam enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in the west to a Shepherd, Adam learned a great deal about his father's area of expertise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He ran away from his former home and has been making his living as a Shepherd for the past few years.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he's looking for his big break

Flaws: Disease, Hedonist. Bonds: Job, Adventurer. Occupation: Shepherd

Voice: Farmer accent

Attributes [hide]

Adam Kitchur, Male Human Paladin 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)13 (+1) 16 (+3)16 (+3)
Skills Animal Handling +5, Nature +3
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1400 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gerard Berkeley, Male Human [Permalink]

Personal [hide]

Description: He wears a grey armored body suit, with a simple white line shooting up and back down. His skin is fair and his fingers are delicate and long. He keeps his black hair in a flapper bob. His hazel eyes dart from person to person to random spaces in the air.

Personality: Prone to second guessing himself, he comes off as nervous. He never wears the same outfit twice, unless he absolutely has to.

History: Born to a Junk Dealer, his father struggled to pay the bills. He was taken as a slave by a traveling circus and forced to perform He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is currently in port desperately looking for someone to get him out; and he is not mentally stable, and does not behave rationally

Ideals: Artistic. Flaws: Shy. Bonds: Poor, Slave. Occupation: Mason

Voice: Speaks in third person

Attributes [hide]

Gerard Berkeley, Male Human Cleric 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)12 (+1) 10 (+0)12 (+1)
Skills History +3, Survival +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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